Node tag should never be NULL/wrong type, but check just to be sure.

This commit is contained in:
baldurk
2015-03-03 13:23:27 +00:00
parent 8fa5eb74e6
commit 1e0478b829
+1 -1
View File
@@ -293,7 +293,7 @@ namespace renderdocui.Windows
for (int i = drawNode.Nodes.Count - 1; i >= 0; i--)
{
DeferredEvent t = drawNode.Nodes[i].Tag as DeferredEvent;
if (!t.marker)
if (t != null && !t.marker)
{
drawNode.Tag = drawNode.Nodes[i].Tag;
found = true;