Remove reference to hash_version.sh script

This commit is contained in:
baldurk
2017-12-19 12:07:38 +00:00
parent a104d8516e
commit 1e36e73ed9
2 changed files with 5 additions and 5 deletions
+5 -3
View File
@@ -44,8 +44,10 @@
// commits are cherry-picked or local patches are applied, this should still point to the hash of
// the tree that the build was based on.
//
// Windows users can run ./scripts/hash_version.sh from the root of the checkout to set this, anyone
// else should set BUILD_VERSION_HASH in the cmake build command.
// Windows users using VS2015 and above should get this defined as part of the build process as
// long as they are running from within a git clone. If not, it can be manually defined here.
// On other platforms git will be invoked directly if possible, but if the build isn't running
// from within a clone you should set BUILD_VERSION_HASH in the cmake build command.
#if !defined(GIT_COMMIT_HASH)
#define GIT_COMMIT_HASH "NO_GIT_COMMIT_HASH_DEFINED"
#endif
@@ -88,7 +90,7 @@
// You should NOT enable this variable. This is used by upstream builds to determine whether
// this is an official build e.g. that should send crash reports.
#define RENDERDOC_OFFICIAL_BUILD 0
#define RENDERDOC_OFFICIAL_BUILD 1
// The major and minor version that describe this build. These numbers are modified linearly
// upstream and should not be modified downstream. You can set DISTRIBUTION_VERSION to include any
-2
View File
@@ -65,8 +65,6 @@ build_script:
return
}
sh -c ./scripts/hash_version.sh
msbuild renderdoc.sln /v:m "/p:Configuration=$env:CONFIGURATION" "/p:Platform=$env:PLATFORM" /p:PlatformToolset=v140
test_script: