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https://github.com/baldurk/renderdoc.git
synced 2026-05-04 17:10:47 +00:00
Remove reference to hash_version.sh script
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@@ -44,8 +44,10 @@
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// commits are cherry-picked or local patches are applied, this should still point to the hash of
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// the tree that the build was based on.
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//
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// Windows users can run ./scripts/hash_version.sh from the root of the checkout to set this, anyone
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// else should set BUILD_VERSION_HASH in the cmake build command.
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// Windows users using VS2015 and above should get this defined as part of the build process as
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// long as they are running from within a git clone. If not, it can be manually defined here.
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// On other platforms git will be invoked directly if possible, but if the build isn't running
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// from within a clone you should set BUILD_VERSION_HASH in the cmake build command.
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#if !defined(GIT_COMMIT_HASH)
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#define GIT_COMMIT_HASH "NO_GIT_COMMIT_HASH_DEFINED"
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#endif
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@@ -88,7 +90,7 @@
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// You should NOT enable this variable. This is used by upstream builds to determine whether
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// this is an official build e.g. that should send crash reports.
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#define RENDERDOC_OFFICIAL_BUILD 0
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#define RENDERDOC_OFFICIAL_BUILD 1
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// The major and minor version that describe this build. These numbers are modified linearly
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// upstream and should not be modified downstream. You can set DISTRIBUTION_VERSION to include any
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@@ -65,8 +65,6 @@ build_script:
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return
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}
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sh -c ./scripts/hash_version.sh
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msbuild renderdoc.sln /v:m "/p:Configuration=$env:CONFIGURATION" "/p:Platform=$env:PLATFORM" /p:PlatformToolset=v140
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test_script:
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