Make unbound thumbnails render their own colour not a checkerboard

This commit is contained in:
baldurk
2017-08-31 15:33:17 +01:00
parent b1031c8036
commit 24eba47de9
+6 -2
View File
@@ -588,11 +588,15 @@ void ReplayOutput::Display()
{
m_pDevice->BindOutputWindow(m_Thumbnails[i].outputID, false);
Vec4f dark = RenderDoc::Inst().DarkCheckerboardColor();
Vec4f light = RenderDoc::Inst().LightCheckerboardColor();
color.x = light.x;
color.y = dark.y;
color.z = dark.z;
color.w = 0.4f;
m_pDevice->ClearOutputWindowColor(m_Thumbnails[i].outputID, color);
m_pDevice->RenderCheckerboard();
m_pDevice->FlipOutputWindow(m_Thumbnails[i].outputID);
continue;
}