We support 3 parameter math ops on the GPU

This commit is contained in:
baldurk
2020-04-16 11:56:53 +01:00
parent e34183d887
commit 2556614eb5
+1 -1
View File
@@ -728,7 +728,7 @@ public:
virtual bool CalculateMathOp(rdcspv::ThreadState &lane, rdcspv::GLSLstd450 op,
const rdcarray<ShaderVariable> &params, ShaderVariable &output) override
{
RDCASSERT(params.size() <= 2, params.size());
RDCASSERT(params.size() <= 3, params.size());
if(m_DebugData.MathPipe == VK_NULL_HANDLE)
{