Restore D3D11 driver bug workaround

This commit is contained in:
baldurk
2020-09-19 15:02:24 +01:00
parent e17eddad1e
commit 25bb8e3d4c
-2
View File
@@ -232,7 +232,6 @@ WrappedID3D11Device::WrappedID3D11Device(ID3D11Device *realDevice, D3D11InitPara
// ATI workaround - these dlls can get unloaded and cause a crash.
/*
if(GetModuleHandleA("aticfx32.dll"))
LoadLibraryA("aticfx32.dll");
if(GetModuleHandleA("atiuxpag.dll"))
@@ -251,7 +250,6 @@ WrappedID3D11Device::WrappedID3D11Device(ID3D11Device *realDevice, D3D11InitPara
if(GetModuleHandleA("nvwgf2umx.dll"))
LoadLibraryA("nvwgf2umx.dll");
*/
}
WrappedID3D11Device::~WrappedID3D11Device()