call Serialise_ functions, not real functions

This commit is contained in:
Baldur Karlsson
2014-06-27 14:39:41 +01:00
parent fb7181e41e
commit 29792558e1
+2 -2
View File
@@ -1084,10 +1084,10 @@ void WrappedOpenGL::ProcessChunk(uint64_t offset, GLChunkType context)
Serialise_glClearBufferfi(eGL_UNKNOWN_ENUM, 0, 0, 0);
break;
case POLYGON_MODE:
glPolygonMode(eGL_UNKNOWN_ENUM, eGL_UNKNOWN_ENUM);
Serialise_glPolygonMode(eGL_UNKNOWN_ENUM, eGL_UNKNOWN_ENUM);
break;
case POLYGON_OFFSET:
glPolygonOffset(0, 0);
Serialise_glPolygonOffset(0, 0);
break;
case CULL_FACE:
Serialise_glCullFace(eGL_UNKNOWN_ENUM);