Fix mesh checks for extended dynamic state test

This commit is contained in:
baldurk
2020-07-17 15:52:34 +01:00
parent a46e86f191
commit 2bc59d1610
@@ -49,28 +49,28 @@ class VK_Extended_Dynamic_State(rdtest.TestCase):
0: {
'vtx': 0,
'idx': 0,
'gl_PerVertex_var.gl_Position': [-0.75, 0.5, 0.4, 1.0],
'gl_PerVertex_var.gl_Position': [-0.75, -0.5, 0.4, 1.0],
'vertOut.col': [0.0, 1.0, 0.0, 1.0],
'vertOut.uv': [0.0, 0.0, 0.0, 1.0],
},
1: {
'vtx': 1,
'idx': 1,
'gl_PerVertex_var.gl_Position': [-0.25, -0.5, 0.4, 1.0],
'gl_PerVertex_var.gl_Position': [-0.25, 0.5, 0.4, 1.0],
'vertOut.col': [0.0, 1.0, 0.0, 1.0],
'vertOut.uv': [0.0, 1.0, 0.0, 1.0],
},
2: {
'vtx': 2,
'idx': 2,
'gl_PerVertex_var.gl_Position': [0.25, 0.5, 0.4, 1.0],
'gl_PerVertex_var.gl_Position': [0.25, -0.5, 0.4, 1.0],
'vertOut.col': [0.0, 1.0, 0.0, 1.0],
'vertOut.uv': [1.0, 0.0, 0.0, 1.0],
},
5: {
'vtx': 5,
'idx': 5,
'gl_PerVertex_var.gl_Position': [0.75, 0.5, 0.6, 1.0],
'gl_PerVertex_var.gl_Position': [0.75, -0.5, 0.6, 1.0],
'vertOut.col': [0.0, 0.0, 1.0, 1.0],
'vertOut.uv': [1.0, 0.0, 0.0, 1.0],
},