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Add handling for some legacy formats like LUMINANCE/ALPHA
* These are still around on GLES so we need to support them.
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@@ -1279,7 +1279,8 @@ size_t GLTypeSize(GLenum type)
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case eGL_HALF_FLOAT: return 2;
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case eGL_UNSIGNED_INT:
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case eGL_INT:
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case eGL_FLOAT: return 4;
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case eGL_FLOAT:
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case eGL_UNSIGNED_INT_8_8_8_8_REV: return 4;
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case eGL_DOUBLE: return 8;
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default: RDCWARN("Unhandled element type %s", ToStr(type).c_str());
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}
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@@ -1707,13 +1708,21 @@ ResourceFormat MakeResourceFormat(GLenum target, GLenum fmt)
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}
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// special handling for formats that don't query neatly
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if(fmt == eGL_LUMINANCE8_EXT || fmt == eGL_INTENSITY8_EXT || fmt == eGL_ALPHA8_EXT)
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if(fmt == eGL_LUMINANCE8_EXT || fmt == eGL_INTENSITY8_EXT || fmt == eGL_ALPHA8_EXT ||
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fmt == eGL_LUMINANCE || fmt == eGL_ALPHA)
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{
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ret.compByteWidth = 1;
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ret.compCount = 1;
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ret.compType = CompType::UNorm;
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return ret;
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}
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else if(fmt == eGL_LUMINANCE8_ALPHA8_EXT || fmt == eGL_LUMINANCE_ALPHA)
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{
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ret.compByteWidth = 1;
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ret.compCount = 2;
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ret.compType = CompType::UNorm;
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return ret;
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}
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if(IsCompressedFormat(fmt))
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{
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@@ -950,7 +950,10 @@ static const format_data formats[] = {
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// unsized formats
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{eGL_RED, eGL_UNSIGNED_BYTE, 1, 8, 0, 0},
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{eGL_ALPHA, eGL_UNSIGNED_BYTE, 1, 8, 0, 0},
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{eGL_LUMINANCE, eGL_UNSIGNED_BYTE, 1, 8, 0, 0},
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{eGL_RG, eGL_UNSIGNED_BYTE, 2, 8, 0, 0},
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{eGL_LUMINANCE_ALPHA, eGL_UNSIGNED_BYTE, 2, 8, 0, 0},
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{eGL_RGB, eGL_UNSIGNED_BYTE, 3, 8, 0, 0},
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{eGL_RGBA, eGL_UNSIGNED_BYTE, 4, 8, 0, 0},
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{eGL_BGRA_EXT, eGL_UNSIGNED_BYTE, 4, 8, 0, 0},
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