mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-06 10:00:40 +00:00
Win32 compile fixes
This commit is contained in:
@@ -2039,7 +2039,7 @@ D3D12_GPU_VIRTUAL_ADDRESS D3D12DebugManager::UploadConstants(const void *data, s
|
||||
|
||||
ret += m_RingConstantOffset;
|
||||
|
||||
FillBuffer(m_RingConstantBuffer, m_RingConstantOffset, data, size);
|
||||
FillBuffer(m_RingConstantBuffer, (size_t)m_RingConstantOffset, data, size);
|
||||
|
||||
m_RingConstantOffset += size;
|
||||
m_RingConstantOffset =
|
||||
@@ -4014,7 +4014,7 @@ void D3D12DebugManager::InitPostVSBuffers(uint32_t eventID)
|
||||
RDCASSERTEQUAL(hr, S_OK);
|
||||
|
||||
if(vsoutBuffer)
|
||||
FillBuffer(vsoutBuffer, 0, byteData, numBytesWritten);
|
||||
FillBuffer(vsoutBuffer, 0, byteData, (size_t)numBytesWritten);
|
||||
}
|
||||
|
||||
float nearp = 0.1f;
|
||||
@@ -4323,7 +4323,7 @@ void D3D12DebugManager::InitPostVSBuffers(uint32_t eventID)
|
||||
RDCASSERTEQUAL(hr, S_OK);
|
||||
|
||||
if(gsoutBuffer)
|
||||
FillBuffer(gsoutBuffer, 0, byteData, numBytesWritten);
|
||||
FillBuffer(gsoutBuffer, 0, byteData, (size_t)numBytesWritten);
|
||||
}
|
||||
|
||||
float nearp = 0.1f;
|
||||
|
||||
Reference in New Issue
Block a user