Fix display of register names for matrix source variables

This commit is contained in:
baldurk
2022-05-09 11:32:11 +01:00
parent 8d34ea577d
commit 2fc0866c9f
+1 -1
View File
@@ -2829,7 +2829,7 @@ QString ShaderViewer::getRegNames(const RDTreeWidgetItem *item, uint32_t swizzle
const QString xyzw = lit("xyzw");
for(uint32_t i = start; i < count; i++)
for(uint32_t i = start; i < start + count; i++)
{
uint32_t swiz_i = i;