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@@ -293,14 +293,14 @@ void WrappedOpenGL::glBindTexture(GLenum target, GLuint texture)
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if(texture == 0)
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{
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cd.m_TextureRecord[cd.m_TextureUnit] = NULL;
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cd.SetActiveTexRecord(target, NULL);
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return;
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}
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if(IsCaptureMode(m_State))
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{
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GLResourceRecord *r = cd.m_TextureRecord[cd.m_TextureUnit] =
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GetResourceManager()->GetResourceRecord(TextureRes(GetCtx(), texture));
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GLResourceRecord *r = GetResourceManager()->GetResourceRecord(TextureRes(GetCtx(), texture));
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cd.SetActiveTexRecord(target, r);
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if(r->datatype)
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{
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@@ -389,13 +389,23 @@ void WrappedOpenGL::glBindTextures(GLuint first, GLsizei count, const GLuint *te
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if(IsCaptureMode(m_State))
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{
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ContextData &cd = GetCtxData();
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for(GLsizei i = 0; i < count; i++)
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{
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if(textures == NULL || textures[i] == 0)
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GetCtxData().m_TextureRecord[first + i] = 0;
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{
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// NULLs all targets
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cd.ClearAllTexUnitRecordsIndexed(first + i);
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}
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else
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GetCtxData().m_TextureRecord[first + i] =
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{
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GLResourceRecord *texrecord =
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GetResourceManager()->GetResourceRecord(TextureRes(GetCtx(), textures[i]));
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GLenum target = TextureTarget(texrecord->datatype);
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cd.SetTexUnitRecordIndexed(target, first + i, texrecord);
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}
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}
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}
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}
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@@ -454,14 +464,14 @@ void WrappedOpenGL::glBindMultiTextureEXT(GLenum texunit, GLenum target, GLuint
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if(texture == 0)
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{
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cd.m_TextureRecord[texunit - eGL_TEXTURE0] = NULL;
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cd.SetTexUnitRecord(target, texunit, NULL);
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return;
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}
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if(IsCaptureMode(m_State))
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{
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GLResourceRecord *r = cd.m_TextureRecord[texunit - eGL_TEXTURE0] =
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GetResourceManager()->GetResourceRecord(TextureRes(GetCtx(), texture));
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GLResourceRecord *r = GetResourceManager()->GetResourceRecord(TextureRes(GetCtx(), texture));
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cd.SetTexUnitRecord(target, texunit, r);
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if(r->datatype)
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{
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@@ -527,10 +537,18 @@ void WrappedOpenGL::glBindTextureUnit(GLuint unit, GLuint texture)
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ContextData &cd = GetCtxData();
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if(texture == 0)
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cd.m_TextureRecord[unit] = NULL;
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{
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// NULLs all targets
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cd.ClearAllTexUnitRecordsIndexed(unit);
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}
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else
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cd.m_TextureRecord[unit] =
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{
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GLResourceRecord *texrecord =
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GetResourceManager()->GetResourceRecord(TextureRes(GetCtx(), texture));
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GLenum target = TextureTarget(texrecord->datatype);
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cd.SetTexUnitRecordIndexed(target, unit, texrecord);
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}
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}
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}
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@@ -856,7 +874,7 @@ void WrappedOpenGL::glGenerateMipmap(GLenum target)
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SERIALISE_TIME_CALL(GL.glGenerateMipmap(target));
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if(IsCaptureMode(m_State))
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Common_glGenerateTextureMipmapEXT(GetCtxData().GetActiveTexRecord(), target);
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Common_glGenerateTextureMipmapEXT(GetCtxData().GetActiveTexRecord(target), target);
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}
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void WrappedOpenGL::glGenerateMultiTexMipmapEXT(GLenum texunit, GLenum target)
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@@ -864,7 +882,7 @@ void WrappedOpenGL::glGenerateMultiTexMipmapEXT(GLenum texunit, GLenum target)
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SERIALISE_TIME_CALL(GL.glGenerateMultiTexMipmapEXT(texunit, target));
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if(IsCaptureMode(m_State))
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Common_glGenerateTextureMipmapEXT(GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0], target);
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Common_glGenerateTextureMipmapEXT(GetCtxData().GetTexUnitRecord(target, texunit), target);
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}
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void WrappedOpenGL::glInvalidateTexImage(GLuint texture, GLint level)
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@@ -1119,8 +1137,8 @@ void WrappedOpenGL::glCopyMultiTexSubImage1DEXT(GLenum texunit, GLenum target, G
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SERIALISE_TIME_CALL(GL.glCopyMultiTexSubImage1DEXT(texunit, target, level, xoffset, x, y, width));
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if(IsCaptureMode(m_State))
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Common_glCopyTextureSubImage1DEXT(GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0], target,
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level, xoffset, x, y, width);
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Common_glCopyTextureSubImage1DEXT(GetCtxData().GetTexUnitRecord(target, texunit), target, level,
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xoffset, x, y, width);
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}
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void WrappedOpenGL::glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y,
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@@ -1129,8 +1147,8 @@ void WrappedOpenGL::glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffse
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SERIALISE_TIME_CALL(GL.glCopyTexSubImage1D(target, level, xoffset, x, y, width));
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if(IsCaptureMode(m_State))
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Common_glCopyTextureSubImage1DEXT(GetCtxData().GetActiveTexRecord(), eGL_NONE, level, xoffset,
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x, y, width);
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Common_glCopyTextureSubImage1DEXT(GetCtxData().GetActiveTexRecord(target), eGL_NONE, level,
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xoffset, x, y, width);
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}
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template <typename SerialiserType>
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@@ -1228,8 +1246,8 @@ void WrappedOpenGL::glCopyMultiTexSubImage2DEXT(GLenum texunit, GLenum target, G
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width, height));
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if(IsCaptureMode(m_State))
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Common_glCopyTextureSubImage2DEXT(GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0], target,
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level, xoffset, yoffset, x, y, width, height);
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Common_glCopyTextureSubImage2DEXT(GetCtxData().GetTexUnitRecord(target, texunit), target, level,
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xoffset, yoffset, x, y, width, height);
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}
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void WrappedOpenGL::glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
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@@ -1238,8 +1256,8 @@ void WrappedOpenGL::glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffse
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SERIALISE_TIME_CALL(GL.glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height));
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if(IsCaptureMode(m_State))
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Common_glCopyTextureSubImage2DEXT(GetCtxData().GetActiveTexRecord(), target, level, xoffset,
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yoffset, x, y, width, height);
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Common_glCopyTextureSubImage2DEXT(GetCtxData().GetActiveTexRecord(target), target, level,
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xoffset, yoffset, x, y, width, height);
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}
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template <typename SerialiserType>
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@@ -1341,8 +1359,8 @@ void WrappedOpenGL::glCopyMultiTexSubImage3DEXT(GLenum texunit, GLenum target, G
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zoffset, x, y, width, height));
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if(IsCaptureMode(m_State))
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Common_glCopyTextureSubImage3DEXT(GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0], target,
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level, xoffset, yoffset, zoffset, x, y, width, height);
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Common_glCopyTextureSubImage3DEXT(GetCtxData().GetTexUnitRecord(target, texunit), target, level,
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xoffset, yoffset, zoffset, x, y, width, height);
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}
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void WrappedOpenGL::glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
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@@ -1353,8 +1371,8 @@ void WrappedOpenGL::glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffse
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GL.glCopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height));
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if(IsCaptureMode(m_State))
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Common_glCopyTextureSubImage3DEXT(GetCtxData().GetActiveTexRecord(), target, level, xoffset,
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yoffset, zoffset, x, y, width, height);
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Common_glCopyTextureSubImage3DEXT(GetCtxData().GetActiveTexRecord(target), target, level,
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xoffset, yoffset, zoffset, x, y, width, height);
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}
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template <typename SerialiserType>
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@@ -1462,7 +1480,7 @@ void WrappedOpenGL::glTexParameteri(GLenum target, GLenum pname, GLint param)
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SERIALISE_TIME_CALL(GL.glTexParameteri(target, pname, param));
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if(IsCaptureMode(m_State))
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Common_glTextureParameteriEXT(GetCtxData().GetActiveTexRecord(), target, pname, param);
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Common_glTextureParameteriEXT(GetCtxData().GetActiveTexRecord(target), target, pname, param);
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}
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void WrappedOpenGL::glMultiTexParameteriEXT(GLenum texunit, GLenum target, GLenum pname, GLint param)
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@@ -1470,8 +1488,8 @@ void WrappedOpenGL::glMultiTexParameteriEXT(GLenum texunit, GLenum target, GLenu
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SERIALISE_TIME_CALL(GL.glMultiTexParameteriEXT(texunit, target, pname, param));
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if(IsCaptureMode(m_State))
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Common_glTextureParameteriEXT(GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0], target,
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pname, param);
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Common_glTextureParameteriEXT(GetCtxData().GetTexUnitRecord(target, texunit), target, pname,
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param);
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}
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template <typename SerialiserType>
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@@ -1568,7 +1586,7 @@ void WrappedOpenGL::glTexParameteriv(GLenum target, GLenum pname, const GLint *p
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SERIALISE_TIME_CALL(GL.glTexParameteriv(target, pname, params));
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if(IsCaptureMode(m_State))
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Common_glTextureParameterivEXT(GetCtxData().GetActiveTexRecord(), target, pname, params);
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Common_glTextureParameterivEXT(GetCtxData().GetActiveTexRecord(target), target, pname, params);
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}
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void WrappedOpenGL::glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname,
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@@ -1577,8 +1595,8 @@ void WrappedOpenGL::glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLen
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SERIALISE_TIME_CALL(GL.glMultiTexParameterivEXT(texunit, target, pname, params));
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if(IsCaptureMode(m_State))
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Common_glTextureParameterivEXT(GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0], target,
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pname, params);
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Common_glTextureParameterivEXT(GetCtxData().GetTexUnitRecord(target, texunit), target, pname,
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params);
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}
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template <typename SerialiserType>
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@@ -1675,7 +1693,7 @@ void WrappedOpenGL::glTexParameterIiv(GLenum target, GLenum pname, const GLint *
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SERIALISE_TIME_CALL(GL.glTexParameterIiv(target, pname, params));
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if(IsCaptureMode(m_State))
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Common_glTextureParameterIivEXT(GetCtxData().GetActiveTexRecord(), target, pname, params);
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Common_glTextureParameterIivEXT(GetCtxData().GetActiveTexRecord(target), target, pname, params);
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}
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void WrappedOpenGL::glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname,
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@@ -1684,8 +1702,8 @@ void WrappedOpenGL::glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLe
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SERIALISE_TIME_CALL(GL.glMultiTexParameterIivEXT(texunit, target, pname, params));
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if(IsCaptureMode(m_State))
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Common_glTextureParameterIivEXT(GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0], target,
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pname, params);
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Common_glTextureParameterIivEXT(GetCtxData().GetTexUnitRecord(target, texunit), target, pname,
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params);
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}
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template <typename SerialiserType>
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@@ -1782,7 +1800,7 @@ void WrappedOpenGL::glTexParameterIuiv(GLenum target, GLenum pname, const GLuint
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SERIALISE_TIME_CALL(GL.glTexParameterIuiv(target, pname, params));
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if(IsCaptureMode(m_State))
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Common_glTextureParameterIuivEXT(GetCtxData().GetActiveTexRecord(), target, pname, params);
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Common_glTextureParameterIuivEXT(GetCtxData().GetActiveTexRecord(target), target, pname, params);
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}
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void WrappedOpenGL::glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname,
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@@ -1791,8 +1809,8 @@ void WrappedOpenGL::glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GL
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SERIALISE_TIME_CALL(GL.glMultiTexParameterIuivEXT(texunit, target, pname, params));
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if(IsCaptureMode(m_State))
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Common_glTextureParameterIuivEXT(GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0], target,
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pname, params);
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Common_glTextureParameterIuivEXT(GetCtxData().GetTexUnitRecord(target, texunit), target, pname,
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params);
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}
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template <typename SerialiserType>
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@@ -1885,7 +1903,7 @@ void WrappedOpenGL::glTexParameterf(GLenum target, GLenum pname, GLfloat param)
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SERIALISE_TIME_CALL(GL.glTexParameterf(target, pname, param));
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if(IsCaptureMode(m_State))
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Common_glTextureParameterfEXT(GetCtxData().GetActiveTexRecord(), target, pname, param);
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Common_glTextureParameterfEXT(GetCtxData().GetActiveTexRecord(target), target, pname, param);
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}
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void WrappedOpenGL::glMultiTexParameterfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param)
|
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|
@@ -1893,8 +1911,8 @@ void WrappedOpenGL::glMultiTexParameterfEXT(GLenum texunit, GLenum target, GLenu
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SERIALISE_TIME_CALL(GL.glMultiTexParameterfEXT(texunit, target, pname, param));
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if(IsCaptureMode(m_State))
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Common_glTextureParameterfEXT(GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0], target,
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pname, param);
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Common_glTextureParameterfEXT(GetCtxData().GetTexUnitRecord(target, texunit), target, pname,
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param);
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}
|
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|
template <typename SerialiserType>
|
|
|
|
@@ -1991,7 +2009,7 @@ void WrappedOpenGL::glTexParameterfv(GLenum target, GLenum pname, const GLfloat
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|
|
SERIALISE_TIME_CALL(GL.glTexParameterfv(target, pname, params));
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if(IsCaptureMode(m_State))
|
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|
Common_glTextureParameterfvEXT(GetCtxData().GetActiveTexRecord(), target, pname, params);
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Common_glTextureParameterfvEXT(GetCtxData().GetActiveTexRecord(target), target, pname, params);
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}
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void WrappedOpenGL::glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname,
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@@ -2000,8 +2018,8 @@ void WrappedOpenGL::glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLen
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SERIALISE_TIME_CALL(GL.glMultiTexParameterfvEXT(texunit, target, pname, params));
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if(IsCaptureMode(m_State))
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Common_glTextureParameterfvEXT(GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0], target,
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pname, params);
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Common_glTextureParameterfvEXT(GetCtxData().GetTexUnitRecord(target, texunit), target, pname,
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params);
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}
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template <typename SerialiserType>
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@@ -2275,7 +2293,7 @@ void WrappedOpenGL::glTexImage1D(GLenum target, GLint level, GLint internalforma
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}
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else
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|
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{
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GLResourceRecord *record = GetCtxData().GetActiveTexRecord();
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GLResourceRecord *record = GetCtxData().GetActiveTexRecord(target);
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if(record != NULL)
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Common_glTextureImage1DEXT(record->GetResourceID(), target, level, internalformat, width,
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border, format, type, pixels);
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@@ -2301,7 +2319,7 @@ void WrappedOpenGL::glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint le
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}
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else
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{
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GLResourceRecord *record = GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0];
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GLResourceRecord *record = GetCtxData().GetTexUnitRecord(target, texunit);
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if(record != NULL)
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Common_glTextureImage1DEXT(record->GetResourceID(), target, level, internalformat, width,
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border, format, type, pixels);
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@@ -2523,7 +2541,7 @@ void WrappedOpenGL::glTexImage2D(GLenum target, GLint level, GLint internalforma
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}
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else
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{
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GLResourceRecord *record = GetCtxData().GetActiveTexRecord();
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GLResourceRecord *record = GetCtxData().GetActiveTexRecord(target);
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if(record != NULL)
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Common_glTextureImage2DEXT(record->GetResourceID(), target, level, internalformat, width,
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height, border, format, type, pixels);
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@@ -2550,7 +2568,7 @@ void WrappedOpenGL::glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint le
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}
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else
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{
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GLResourceRecord *record = GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0];
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GLResourceRecord *record = GetCtxData().GetTexUnitRecord(target, texunit);
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if(record != NULL)
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Common_glTextureImage2DEXT(record->GetResourceID(), target, level, internalformat, width,
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height, border, format, type, pixels);
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@@ -2754,7 +2772,7 @@ void WrappedOpenGL::glTexImage3D(GLenum target, GLint level, GLint internalforma
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}
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else
|
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{
|
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GLResourceRecord *record = GetCtxData().GetActiveTexRecord();
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GLResourceRecord *record = GetCtxData().GetActiveTexRecord(target);
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if(record != NULL)
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Common_glTextureImage3DEXT(record->GetResourceID(), target, level, internalformat, width,
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height, depth, border, format, type, pixels);
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@@ -2781,7 +2799,7 @@ void WrappedOpenGL::glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint le
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}
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else
|
|
|
|
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{
|
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GLResourceRecord *record = GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0];
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GLResourceRecord *record = GetCtxData().GetTexUnitRecord(target, texunit);
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if(record != NULL)
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Common_glTextureImage3DEXT(record->GetResourceID(), target, level, internalformat, width,
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height, depth, border, format, type, pixels);
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@@ -2978,7 +2996,7 @@ void WrappedOpenGL::glCompressedTexImage1D(GLenum target, GLint level, GLenum in
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}
|
|
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else
|
|
|
|
|
{
|
|
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|
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GLResourceRecord *record = GetCtxData().GetActiveTexRecord();
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GLResourceRecord *record = GetCtxData().GetActiveTexRecord(target);
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if(record != NULL)
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Common_glCompressedTextureImage1DEXT(record->GetResourceID(), target, level, internalformat,
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|
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|
width, border, imageSize, pixels);
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|
@@ -3002,7 +3020,7 @@ void WrappedOpenGL::glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target
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|
}
|
|
|
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|
else
|
|
|
|
|
{
|
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|
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GLResourceRecord *record = GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0];
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GLResourceRecord *record = GetCtxData().GetTexUnitRecord(target, texunit);
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|
if(record != NULL)
|
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Common_glCompressedTextureImage1DEXT(record->GetResourceID(), target, level, internalformat,
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|
|
width, border, imageSize, pixels);
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|
@@ -3332,7 +3350,7 @@ void WrappedOpenGL::glCompressedTexImage2D(GLenum target, GLint level, GLenum in
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|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetActiveTexRecord();
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GLResourceRecord *record = GetCtxData().GetActiveTexRecord(target);
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|
if(record != NULL)
|
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|
Common_glCompressedTextureImage2DEXT(record->GetResourceID(), target, level, internalformat,
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|
|
|
width, height, border, imageSize, pixels);
|
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|
|
@@ -3357,7 +3375,7 @@ void WrappedOpenGL::glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target
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|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
GLResourceRecord *record = GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0];
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetTexUnitRecord(target, texunit);
|
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|
|
|
if(record != NULL)
|
|
|
|
|
Common_glCompressedTextureImage2DEXT(record->GetResourceID(), target, level, internalformat,
|
|
|
|
|
width, height, border, imageSize, pixels);
|
|
|
|
@@ -3569,7 +3587,7 @@ void WrappedOpenGL::glCompressedTexImage3D(GLenum target, GLint level, GLenum in
|
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|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetActiveTexRecord();
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetActiveTexRecord(target);
|
|
|
|
|
if(record != NULL)
|
|
|
|
|
Common_glCompressedTextureImage3DEXT(record->GetResourceID(), target, level, internalformat,
|
|
|
|
|
width, height, depth, border, imageSize, pixels);
|
|
|
|
@@ -3594,7 +3612,7 @@ void WrappedOpenGL::glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
GLResourceRecord *record = GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0];
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetTexUnitRecord(target, texunit);
|
|
|
|
|
if(record != NULL)
|
|
|
|
|
Common_glCompressedTextureImage3DEXT(record->GetResourceID(), target, level, internalformat,
|
|
|
|
|
width, height, depth, border, imageSize, pixels);
|
|
|
|
@@ -3741,8 +3759,8 @@ void WrappedOpenGL::glCopyMultiTexImage1DEXT(GLenum texunit, GLenum target, GLin
|
|
|
|
|
if(IsReplayMode(m_State))
|
|
|
|
|
RDCERR("Internal textures should be allocated via dsa interfaces");
|
|
|
|
|
else
|
|
|
|
|
Common_glCopyTextureImage1DEXT(GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0], target,
|
|
|
|
|
level, internalformat, x, y, width, border);
|
|
|
|
|
Common_glCopyTextureImage1DEXT(GetCtxData().GetTexUnitRecord(target, texunit), target, level,
|
|
|
|
|
internalformat, x, y, width, border);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void WrappedOpenGL::glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x,
|
|
|
|
@@ -3755,8 +3773,8 @@ void WrappedOpenGL::glCopyTexImage1D(GLenum target, GLint level, GLenum internal
|
|
|
|
|
if(IsReplayMode(m_State))
|
|
|
|
|
RDCERR("Internal textures should be allocated via dsa interfaces");
|
|
|
|
|
else
|
|
|
|
|
Common_glCopyTextureImage1DEXT(GetCtxData().GetActiveTexRecord(), target, level, internalformat,
|
|
|
|
|
x, y, width, border);
|
|
|
|
|
Common_glCopyTextureImage1DEXT(GetCtxData().GetActiveTexRecord(target), target, level,
|
|
|
|
|
internalformat, x, y, width, border);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <typename SerialiserType>
|
|
|
|
@@ -3894,8 +3912,8 @@ void WrappedOpenGL::glCopyMultiTexImage2DEXT(GLenum texunit, GLenum target, GLin
|
|
|
|
|
if(IsReplayMode(m_State))
|
|
|
|
|
RDCERR("Internal textures should be allocated via dsa interfaces");
|
|
|
|
|
else
|
|
|
|
|
Common_glCopyTextureImage2DEXT(GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0], target,
|
|
|
|
|
level, internalformat, x, y, width, height, border);
|
|
|
|
|
Common_glCopyTextureImage2DEXT(GetCtxData().GetTexUnitRecord(target, texunit), target, level,
|
|
|
|
|
internalformat, x, y, width, height, border);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void WrappedOpenGL::glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x,
|
|
|
|
@@ -3908,8 +3926,8 @@ void WrappedOpenGL::glCopyTexImage2D(GLenum target, GLint level, GLenum internal
|
|
|
|
|
if(IsReplayMode(m_State))
|
|
|
|
|
RDCERR("Internal textures should be allocated via dsa interfaces");
|
|
|
|
|
else
|
|
|
|
|
Common_glCopyTextureImage2DEXT(GetCtxData().GetActiveTexRecord(), target, level, internalformat,
|
|
|
|
|
x, y, width, height, border);
|
|
|
|
|
Common_glCopyTextureImage2DEXT(GetCtxData().GetActiveTexRecord(target), target, level,
|
|
|
|
|
internalformat, x, y, width, height, border);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#pragma endregion
|
|
|
|
@@ -4033,7 +4051,7 @@ void WrappedOpenGL::glTexStorage1D(GLenum target, GLsizei levels, GLenum interna
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetActiveTexRecord();
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetActiveTexRecord(target);
|
|
|
|
|
if(record != NULL)
|
|
|
|
|
Common_glTextureStorage1DEXT(record->GetResourceID(), target, levels, internalformat, width);
|
|
|
|
|
else
|
|
|
|
@@ -4162,7 +4180,7 @@ void WrappedOpenGL::glTexStorage2D(GLenum target, GLsizei levels, GLenum interna
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetActiveTexRecord();
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetActiveTexRecord(target);
|
|
|
|
|
if(record != NULL)
|
|
|
|
|
Common_glTextureStorage2DEXT(record->GetResourceID(), target, levels, internalformat, width,
|
|
|
|
|
height);
|
|
|
|
@@ -4295,7 +4313,7 @@ void WrappedOpenGL::glTexStorage3D(GLenum target, GLsizei levels, GLenum interna
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetActiveTexRecord();
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetActiveTexRecord(target);
|
|
|
|
|
if(record != NULL)
|
|
|
|
|
Common_glTextureStorage3DEXT(record->GetResourceID(), target, levels, internalformat, width,
|
|
|
|
|
height, depth);
|
|
|
|
@@ -4440,7 +4458,7 @@ void WrappedOpenGL::glTexStorage2DMultisample(GLenum target, GLsizei samples, GL
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetActiveTexRecord();
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetActiveTexRecord(target);
|
|
|
|
|
if(record != NULL)
|
|
|
|
|
Common_glTextureStorage2DMultisampleEXT(record->GetResourceID(), target, samples,
|
|
|
|
|
internalformat, width, height, fixedsamplelocations);
|
|
|
|
@@ -4466,7 +4484,7 @@ void WrappedOpenGL::glTexImage2DMultisample(GLenum target, GLsizei samples, GLen
|
|
|
|
|
{
|
|
|
|
|
// assuming texstorage is equivalent to teximage (this is not true in the case where someone
|
|
|
|
|
// tries to re-size an image by re-calling teximage).
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetActiveTexRecord();
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetActiveTexRecord(target);
|
|
|
|
|
if(record != NULL)
|
|
|
|
|
Common_glTextureStorage2DMultisampleEXT(record->GetResourceID(), target, samples,
|
|
|
|
|
internalformat, width, height, fixedsamplelocations);
|
|
|
|
@@ -4617,7 +4635,7 @@ void WrappedOpenGL::glTexStorage3DMultisample(GLenum target, GLsizei samples, GL
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetActiveTexRecord();
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetActiveTexRecord(target);
|
|
|
|
|
if(record != NULL)
|
|
|
|
|
Common_glTextureStorage3DMultisampleEXT(record->GetResourceID(), target, samples,
|
|
|
|
|
internalformat, width, height, depth,
|
|
|
|
@@ -4644,7 +4662,7 @@ void WrappedOpenGL::glTexImage3DMultisample(GLenum target, GLsizei samples, GLen
|
|
|
|
|
{
|
|
|
|
|
// assuming texstorage is equivalent to teximage (this is not true in the case where someone
|
|
|
|
|
// tries to re-size an image by re-calling teximage).
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetActiveTexRecord();
|
|
|
|
|
GLResourceRecord *record = GetCtxData().GetActiveTexRecord(target);
|
|
|
|
|
if(record != NULL)
|
|
|
|
|
Common_glTextureStorage3DMultisampleEXT(record->GetResourceID(), target, samples,
|
|
|
|
|
internalformat, width, height, depth,
|
|
|
|
@@ -4851,8 +4869,8 @@ void WrappedOpenGL::glTexSubImage1D(GLenum target, GLint level, GLint xoffset, G
|
|
|
|
|
SERIALISE_TIME_CALL(GL.glTexSubImage1D(target, level, xoffset, width, format, type, pixels));
|
|
|
|
|
|
|
|
|
|
if(IsCaptureMode(m_State))
|
|
|
|
|
Common_glTextureSubImage1DEXT(GetCtxData().GetActiveTexRecord(), target, level, xoffset, width,
|
|
|
|
|
format, type, pixels);
|
|
|
|
|
Common_glTextureSubImage1DEXT(GetCtxData().GetActiveTexRecord(target), target, level, xoffset,
|
|
|
|
|
width, format, type, pixels);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void WrappedOpenGL::glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level,
|
|
|
|
@@ -4863,8 +4881,8 @@ void WrappedOpenGL::glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint
|
|
|
|
|
GL.glMultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, type, pixels));
|
|
|
|
|
|
|
|
|
|
if(IsCaptureMode(m_State))
|
|
|
|
|
Common_glTextureSubImage1DEXT(GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0], target,
|
|
|
|
|
level, xoffset, width, format, type, pixels);
|
|
|
|
|
Common_glTextureSubImage1DEXT(GetCtxData().GetTexUnitRecord(target, texunit), target, level,
|
|
|
|
|
xoffset, width, format, type, pixels);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template <typename SerialiserType>
|
|
|
|
@@ -5067,7 +5085,7 @@ void WrappedOpenGL::glTexSubImage2D(GLenum target, GLint level, GLint xoffset, G
|
|
|
|
|
GL.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels));
|
|
|
|
|
|
|
|
|
|
if(IsCaptureMode(m_State))
|
|
|
|
|
Common_glTextureSubImage2DEXT(GetCtxData().GetActiveTexRecord(), target, level, xoffset,
|
|
|
|
|
Common_glTextureSubImage2DEXT(GetCtxData().GetActiveTexRecord(target), target, level, xoffset,
|
|
|
|
|
yoffset, width, height, format, type, pixels);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -5079,8 +5097,8 @@ void WrappedOpenGL::glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint
|
|
|
|
|
height, format, type, pixels));
|
|
|
|
|
|
|
|
|
|
if(IsCaptureMode(m_State))
|
|
|
|
|
Common_glTextureSubImage2DEXT(GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0], target,
|
|
|
|
|
level, xoffset, yoffset, width, height, format, type, pixels);
|
|
|
|
|
Common_glTextureSubImage2DEXT(GetCtxData().GetTexUnitRecord(target, texunit), target, level,
|
|
|
|
|
xoffset, yoffset, width, height, format, type, pixels);
|
|
|
|
|
}
|
|
|
|
|
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template <typename SerialiserType>
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@@ -5288,7 +5306,7 @@ void WrappedOpenGL::glTexSubImage3D(GLenum target, GLint level, GLint xoffset, G
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depth, format, type, pixels));
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if(IsCaptureMode(m_State))
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Common_glTextureSubImage3DEXT(GetCtxData().GetActiveTexRecord(), target, level, xoffset,
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Common_glTextureSubImage3DEXT(GetCtxData().GetActiveTexRecord(target), target, level, xoffset,
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yoffset, zoffset, width, height, depth, format, type, pixels);
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}
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@@ -5301,9 +5319,9 @@ void WrappedOpenGL::glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint
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width, height, depth, format, type, pixels));
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if(IsCaptureMode(m_State))
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Common_glTextureSubImage3DEXT(GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0], target,
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level, xoffset, yoffset, zoffset, width, height, depth, format,
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type, pixels);
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Common_glTextureSubImage3DEXT(GetCtxData().GetTexUnitRecord(target, texunit), target, level,
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xoffset, yoffset, zoffset, width, height, depth, format, type,
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pixels);
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}
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template <typename SerialiserType>
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@@ -5488,7 +5506,7 @@ void WrappedOpenGL::glCompressedTexSubImage1D(GLenum target, GLint level, GLint
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GL.glCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, pixels));
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if(IsCaptureMode(m_State))
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Common_glCompressedTextureSubImage1DEXT(GetCtxData().GetActiveTexRecord(), target, level,
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Common_glCompressedTextureSubImage1DEXT(GetCtxData().GetActiveTexRecord(target), target, level,
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xoffset, width, format, imageSize, pixels);
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}
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@@ -5500,8 +5518,8 @@ void WrappedOpenGL::glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum tar
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format, imageSize, pixels));
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if(IsCaptureMode(m_State))
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Common_glCompressedTextureSubImage1DEXT(GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0],
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target, level, xoffset, width, format, imageSize, pixels);
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Common_glCompressedTextureSubImage1DEXT(GetCtxData().GetTexUnitRecord(target, texunit), target,
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level, xoffset, width, format, imageSize, pixels);
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}
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template <typename SerialiserType>
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@@ -5703,8 +5721,9 @@ void WrappedOpenGL::glCompressedTexSubImage2D(GLenum target, GLint level, GLint
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format, imageSize, pixels));
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if(IsCaptureMode(m_State))
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Common_glCompressedTextureSubImage2DEXT(GetCtxData().GetActiveTexRecord(), target, level, xoffset,
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yoffset, width, height, format, imageSize, pixels);
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Common_glCompressedTextureSubImage2DEXT(GetCtxData().GetActiveTexRecord(target), target, level,
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xoffset, yoffset, width, height, format, imageSize,
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pixels);
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}
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void WrappedOpenGL::glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level,
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@@ -5716,8 +5735,8 @@ void WrappedOpenGL::glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum tar
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texunit, target, level, xoffset, yoffset, width, height, format, imageSize, pixels));
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if(IsCaptureMode(m_State))
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Common_glCompressedTextureSubImage2DEXT(GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0],
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target, level, xoffset, yoffset, width, height, format,
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Common_glCompressedTextureSubImage2DEXT(GetCtxData().GetTexUnitRecord(target, texunit), target,
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level, xoffset, yoffset, width, height, format,
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imageSize, pixels);
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}
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@@ -5924,7 +5943,7 @@ void WrappedOpenGL::glCompressedTexSubImage3D(GLenum target, GLint level, GLint
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height, depth, format, imageSize, pixels));
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if(IsCaptureMode(m_State))
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Common_glCompressedTextureSubImage3DEXT(GetCtxData().GetActiveTexRecord(), target, level,
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Common_glCompressedTextureSubImage3DEXT(GetCtxData().GetActiveTexRecord(target), target, level,
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xoffset, yoffset, zoffset, width, height, depth, format,
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imageSize, pixels);
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}
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@@ -5940,9 +5959,9 @@ void WrappedOpenGL::glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum tar
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imageSize, pixels));
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if(IsCaptureMode(m_State))
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Common_glCompressedTextureSubImage3DEXT(GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0],
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target, level, xoffset, yoffset, zoffset, width, height,
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depth, format, imageSize, pixels);
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Common_glCompressedTextureSubImage3DEXT(GetCtxData().GetTexUnitRecord(target, texunit), target,
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level, xoffset, yoffset, zoffset, width, height, depth,
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format, imageSize, pixels);
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}
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#pragma endregion
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@@ -6120,7 +6139,7 @@ void WrappedOpenGL::glTexBufferRange(GLenum target, GLenum internalformat, GLuin
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}
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else
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{
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GLResourceRecord *record = GetCtxData().GetActiveTexRecord();
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GLResourceRecord *record = GetCtxData().GetActiveTexRecord(target);
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if(record != NULL)
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Common_glTextureBufferRangeEXT(record->GetResourceID(), target, internalformat, buffer,
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offset, size);
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@@ -6303,7 +6322,7 @@ void WrappedOpenGL::glTexBuffer(GLenum target, GLenum internalformat, GLuint buf
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}
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else
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{
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GLResourceRecord *record = GetCtxData().GetActiveTexRecord();
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GLResourceRecord *record = GetCtxData().GetActiveTexRecord(target);
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if(record != NULL)
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Common_glTextureBufferEXT(record->GetResourceID(), target, internalformat, buffer);
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else
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@@ -6324,7 +6343,7 @@ void WrappedOpenGL::glMultiTexBufferEXT(GLenum texunit, GLenum target, GLenum in
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}
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else
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{
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GLResourceRecord *record = GetCtxData().m_TextureRecord[texunit - eGL_TEXTURE0];
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GLResourceRecord *record = GetCtxData().GetTexUnitRecord(target, texunit);
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if(record != NULL)
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Common_glTextureBufferEXT(record->GetResourceID(), target, internalformat, buffer);
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else
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