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Fix incorrect GL compatibility version check
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@@ -1195,7 +1195,7 @@ bool GLInitParams::IsSupportedVersion(uint64_t ver)
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return true;
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// 0x22 -> 0x23 - Add missing serialisation of maxAniso in texture initial contents.
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if(ver == 0x21)
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if(ver == 0x22)
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return true;
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return false;
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