Split up the debug manager initialisation between capture and replay

* Meaning that we only create replay/analysis type pipelines and objects
  while in the replay program, and not during capture. Likewise since
  text rendering is only used in-application, we don't initialise that
  during replay.
This commit is contained in:
baldurk
2016-05-14 12:31:38 +02:00
parent 1835de180e
commit 36cc619870
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