Fix 32-bit compilation

This commit is contained in:
baldurk
2019-05-14 20:45:04 +01:00
parent 1df6fd9c9d
commit 3791dee78d
@@ -580,7 +580,7 @@ bool WrappedOpenGL::Serialise_glNamedBufferDataEXT(SerialiserType &ser, GLuint b
GL.glNamedBufferDataEXT(
buffer.name, (GLsizeiptr)m_Buffers[GetResourceManager()->GetID(buffer)].size, NULL, usage);
GL.glNamedBufferSubDataEXT(buffer.name, 0, bytesize, data);
GL.glNamedBufferSubDataEXT(buffer.name, 0, (GLsizeiptr)bytesize, data);
}
else
{