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Don't run vulkan shader debugging tests if debugging isn't available
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@@ -7,6 +7,10 @@ class VK_Shader_Debug_Zoo(rdtest.TestCase):
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demos_test_name = 'VK_Shader_Debug_Zoo'
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def check_capture(self):
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if not self.controller.GetAPIProperties().shaderDebugging:
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rdtest.log.success("Shader debugging not enabled, skipping test")
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return
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failed = False
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rdtest.log.begin_section("GLSL tests")
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