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Don't add a value representation for matrix/struct/array debug variables
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@@ -2867,7 +2867,8 @@ RDTreeWidgetItem *ShaderViewer::makeDebugVariableNode(const ShaderVariable &v, r
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bool modified)
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{
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rdcstr basename = prefix + v.name;
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RDTreeWidgetItem *node = new RDTreeWidgetItem({v.name, stringRep(v)});
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RDTreeWidgetItem *node =
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new RDTreeWidgetItem({v.name, v.rows == 1 && v.members.empty() ? stringRep(v) : QString()});
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node->setTag(QVariant::fromValue(
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VariableTag(DebugVariableReference(DebugVariableType::Variable, basename))));
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for(const ShaderVariable &m : v.members)
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