[Coverity] Remove redundant check as we handle NULL elsewhere

This commit is contained in:
baldurk
2017-12-21 11:58:14 +00:00
parent 84331ebf0b
commit 3d76448899
@@ -3533,7 +3533,7 @@ bool WrappedOpenGL::Serialise_glClearNamedBufferDataEXT(SerialiserType &ser, GLu
uint64_t data[4] = {0};
if(ser.IsWriting() && dataPtr)
if(ser.IsWriting())
{
size_t s = 1;
switch(format)