Update D3D12_ROOT_SIGNATURE_FLAGS stringise

This commit is contained in:
Jake Turner
2024-03-12 10:59:35 +00:00
parent f66cb495f9
commit 3fb6f80d1d
@@ -1317,6 +1317,10 @@ rdcstr DoStringise(const D3D12_ROOT_SIGNATURE_FLAGS &el)
STRINGISE_BITFIELD_BIT(D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS);
STRINGISE_BITFIELD_BIT(D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT);
STRINGISE_BITFIELD_BIT(D3D12_ROOT_SIGNATURE_FLAG_LOCAL_ROOT_SIGNATURE);
STRINGISE_BITFIELD_BIT(D3D12_ROOT_SIGNATURE_FLAG_DENY_AMPLIFICATION_SHADER_ROOT_ACCESS);
STRINGISE_BITFIELD_BIT(D3D12_ROOT_SIGNATURE_FLAG_DENY_MESH_SHADER_ROOT_ACCESS);
STRINGISE_BITFIELD_BIT(D3D12_ROOT_SIGNATURE_FLAG_CBV_SRV_UAV_HEAP_DIRECTLY_INDEXED);
STRINGISE_BITFIELD_BIT(D3D12_ROOT_SIGNATURE_FLAG_SAMPLER_HEAP_DIRECTLY_INDEXED);
}
END_BITFIELD_STRINGISE();
}