Compile fix - handle eUsage_Barrier in switch

This commit is contained in:
baldurk
2016-06-22 19:09:44 +02:00
parent 494627c299
commit 3fc510beb8
+1
View File
@@ -1312,6 +1312,7 @@ bool ReplayRenderer::PixelHistory(ResourceId target, uint32_t x, uint32_t y, uin
case eUsage_InputTarget:
case eUsage_CopySrc:
case eUsage_ResolveSrc:
case eUsage_Barrier:
// read-only, not a valid pixel history event
continue;