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Stop writing debug text after reading stage
* The device was already doing this on its own serialiser, but if the context flattened the log it would have its own, and would waste time stringifying data
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@@ -1407,6 +1407,9 @@ void WrappedID3D11DeviceContext::ReplayLog(LogState readType, uint32_t startEven
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RDCLOG("Flattened");
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}
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if(readType != READING)
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m_pSerialiser->SetDebugText(false);
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m_DoStateVerify = true;
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if(readType == EXECUTING && m_pDevice->GetNumDeferredContexts() &&
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