mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-06 01:50:38 +00:00
Implement GL_ARB_ES3_2_compatibility. Closes #146
This commit is contained in:
@@ -2151,6 +2151,7 @@ enum class GLChunk : uint32_t
|
||||
glGetPerfQueryInfoINTEL,
|
||||
|
||||
glBlendEquationARB,
|
||||
glPrimitiveBoundingBoxARB,
|
||||
|
||||
Max,
|
||||
};
|
||||
|
||||
@@ -611,7 +611,7 @@ struct GLDispatchTable
|
||||
PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer; // aliases glBlitFramebufferEXT
|
||||
|
||||
// GLES core
|
||||
PFNGLPRIMITIVEBOUNDINGBOXPROC glPrimitiveBoundingBox; // aliases glPrimitiveBoundingBoxEXT, glPrimitiveBoundingBoxOES
|
||||
PFNGLPRIMITIVEBOUNDINGBOXPROC glPrimitiveBoundingBox; // aliases glPrimitiveBoundingBoxARB, glPrimitiveBoundingBoxEXT, glPrimitiveBoundingBoxOES
|
||||
PFNGLBLENDBARRIERPROC glBlendBarrier;
|
||||
|
||||
// GLES: EXT_multisampled_render_to_texture
|
||||
|
||||
@@ -976,6 +976,7 @@
|
||||
FUNC(glBlitFramebuffer, glBlitFramebuffer); \
|
||||
FUNC(glBlitFramebuffer, glBlitFramebufferEXT); \
|
||||
FUNC(glPrimitiveBoundingBox, glPrimitiveBoundingBox); \
|
||||
FUNC(glPrimitiveBoundingBox, glPrimitiveBoundingBoxARB); \
|
||||
FUNC(glPrimitiveBoundingBox, glPrimitiveBoundingBoxEXT); \
|
||||
FUNC(glPrimitiveBoundingBox, glPrimitiveBoundingBoxOES); \
|
||||
FUNC(glBlendBarrier, glBlendBarrier); \
|
||||
@@ -2236,6 +2237,7 @@
|
||||
FuncWrapper10(void, glBlitFramebuffer, GLint, srcX0, GLint, srcY0, GLint, srcX1, GLint, srcY1, GLint, dstX0, GLint, dstY0, GLint, dstX1, GLint, dstY1, GLbitfield, mask, GLenum, filter); \
|
||||
AliasWrapper10(void, glBlitFramebufferEXT, glBlitFramebuffer, GLint, srcX0, GLint, srcY0, GLint, srcX1, GLint, srcY1, GLint, dstX0, GLint, dstY0, GLint, dstX1, GLint, dstY1, GLbitfield, mask, GLenum, filter); \
|
||||
FuncWrapper8(void, glPrimitiveBoundingBox, GLfloat, minX, GLfloat, minY, GLfloat, minZ, GLfloat, minW, GLfloat, maxX, GLfloat, maxY, GLfloat, maxZ, GLfloat, maxW); \
|
||||
AliasWrapper8(void, glPrimitiveBoundingBoxARB, glPrimitiveBoundingBox, GLfloat, minX, GLfloat, minY, GLfloat, minZ, GLfloat, minW, GLfloat, maxX, GLfloat, maxY, GLfloat, maxZ, GLfloat, maxW); \
|
||||
AliasWrapper8(void, glPrimitiveBoundingBoxEXT, glPrimitiveBoundingBox, GLfloat, minX, GLfloat, minY, GLfloat, minZ, GLfloat, minW, GLfloat, maxX, GLfloat, maxY, GLfloat, maxZ, GLfloat, maxW); \
|
||||
AliasWrapper8(void, glPrimitiveBoundingBoxOES, glPrimitiveBoundingBox, GLfloat, minX, GLfloat, minY, GLfloat, minZ, GLfloat, minW, GLfloat, maxX, GLfloat, maxY, GLfloat, maxZ, GLfloat, maxW); \
|
||||
FuncWrapper0(void, glBlendBarrier); \
|
||||
@@ -3705,7 +3707,6 @@
|
||||
FUNC(glPopName); \
|
||||
FUNC(glPresentFrameDualFillNV); \
|
||||
FUNC(glPresentFrameKeyedNV); \
|
||||
FUNC(glPrimitiveBoundingBoxARB); \
|
||||
FUNC(glPrimitiveRestartIndexNV); \
|
||||
FUNC(glPrimitiveRestartNV); \
|
||||
FUNC(glPrioritizeTexturesEXT); \
|
||||
@@ -5618,7 +5619,6 @@
|
||||
UnsupportedWrapper0(void, glPopName); \
|
||||
UnsupportedWrapper13(void, glPresentFrameDualFillNV, GLuint, video_slot, GLuint64EXT, minPresentTime, GLuint, beginPresentTimeId, GLuint, presentDurationId, GLenum, type, GLenum, target0, GLuint, fill0, GLenum, target1, GLuint, fill1, GLenum, target2, GLuint, fill2, GLenum, target3, GLuint, fill3); \
|
||||
UnsupportedWrapper11(void, glPresentFrameKeyedNV, GLuint, video_slot, GLuint64EXT, minPresentTime, GLuint, beginPresentTimeId, GLuint, presentDurationId, GLenum, type, GLenum, target0, GLuint, fill0, GLuint, key0, GLenum, target1, GLuint, fill1, GLuint, key1); \
|
||||
UnsupportedWrapper8(void, glPrimitiveBoundingBoxARB, GLfloat, minX, GLfloat, minY, GLfloat, minZ, GLfloat, minW, GLfloat, maxX, GLfloat, maxY, GLfloat, maxZ, GLfloat, maxW); \
|
||||
UnsupportedWrapper1(void, glPrimitiveRestartIndexNV, GLuint, index); \
|
||||
UnsupportedWrapper0(void, glPrimitiveRestartNV); \
|
||||
UnsupportedWrapper3(void, glPrioritizeTexturesEXT, GLsizei, n, const GLuint *, textures, const GLclampf *, priorities); \
|
||||
|
||||
@@ -65,6 +65,7 @@ void WrappedOpenGL::BuildGLExtensions()
|
||||
m_GLExtensions.push_back("GL_ARB_enhanced_layouts");
|
||||
m_GLExtensions.push_back("GL_ARB_ES2_compatibility");
|
||||
m_GLExtensions.push_back("GL_ARB_ES3_1_compatibility");
|
||||
m_GLExtensions.push_back("GL_ARB_ES3_2_compatibility");
|
||||
m_GLExtensions.push_back("GL_ARB_ES3_compatibility");
|
||||
m_GLExtensions.push_back("GL_ARB_explicit_attrib_location");
|
||||
m_GLExtensions.push_back("GL_ARB_explicit_uniform_location");
|
||||
@@ -283,7 +284,6 @@ void WrappedOpenGL::BuildGLExtensions()
|
||||
* GL_KHR_texture_compression_astc_ldr <- could be difficult. Maybe falls into the category of
|
||||
'only
|
||||
support if it's supported on replaying driver'?
|
||||
* GL_ARB_ES3_2_compatibility
|
||||
* GL_ARB_gpu_shader_int64
|
||||
* GL_ARB_sample_locations
|
||||
* GL_ARB_texture_filter_minmax
|
||||
@@ -3625,6 +3625,7 @@ bool WrappedOpenGL::ProcessChunk(ReadSerialiser &ser, GLChunk chunk)
|
||||
case GLChunk::glPolygonOffsetClamp: return Serialise_glPolygonOffsetClamp(ser, 0, 0, 0);
|
||||
case GLChunk::glPrimitiveBoundingBoxEXT:
|
||||
case GLChunk::glPrimitiveBoundingBoxOES:
|
||||
case GLChunk::glPrimitiveBoundingBoxARB:
|
||||
case GLChunk::glPrimitiveBoundingBox:
|
||||
return Serialise_glPrimitiveBoundingBox(ser, 0, 0, 0, 0, 0, 0, 0, 0);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user