Implement a whole bunch of glGet* glIs* API functions as pass-through

This commit is contained in:
baldurk
2014-11-04 21:54:33 +00:00
parent d318ca5182
commit 41caebcdca
5 changed files with 927 additions and 158 deletions
@@ -27,11 +27,6 @@
#include "../gl_driver.h"
void WrappedOpenGL::glGetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
{
m_Real.glGetObjectLabel(identifier, name, bufSize, length, label);
}
bool WrappedOpenGL::Serialise_glObjectLabel(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
{
ResourceId liveid;