Release temporary SRVs created during copy MS <-> Array. Refs #406

This commit is contained in:
baldurk
2016-10-28 17:41:48 +02:00
parent cdbcc7f301
commit 420d653085
+9
View File
@@ -2268,6 +2268,7 @@ void D3D11DebugManager::CopyArrayToTex2DMS(ID3D11Texture2D *destMS, ID3D11Textur
hr = m_pDevice->CreateRenderTargetView(rtvResource, &rtvDesc, &rtvMS);
if(FAILED(hr))
{
SAFE_RELEASE(srvArray);
RDCERR("0x%08x", hr);
return;
}
@@ -2330,6 +2331,8 @@ void D3D11DebugManager::CopyArrayToTex2DMS(ID3D11Texture2D *destMS, ID3D11Textur
hr = m_pDevice->CreateDepthStencilView(rtvResource, &dsvDesc, &dsvMS);
if(FAILED(hr))
{
SAFE_RELEASE(srvArray);
SAFE_RELEASE(dsState);
RDCERR("0x%08x", hr);
return;
}
@@ -2354,6 +2357,7 @@ void D3D11DebugManager::CopyArrayToTex2DMS(ID3D11Texture2D *destMS, ID3D11Textur
SAFE_RELEASE(dsvMS);
}
SAFE_RELEASE(srvArray);
SAFE_RELEASE(dsState);
}
@@ -2566,6 +2570,8 @@ void D3D11DebugManager::CopyTex2DMSToArray(ID3D11Texture2D *destArray, ID3D11Tex
if(FAILED(hr))
{
SAFE_RELEASE(rtvArray);
SAFE_RELEASE(dsvArray);
RDCERR("0x%08x", hr);
return;
}
@@ -2632,6 +2638,8 @@ void D3D11DebugManager::CopyTex2DMSToArray(ID3D11Texture2D *destArray, ID3D11Tex
hr = m_pDevice->CreateDepthStencilView(rtvResource, &dsvDesc, &dsvArray);
if(FAILED(hr))
{
SAFE_RELEASE(dsState);
SAFE_RELEASE(srvMS);
RDCERR("0x%08x", hr);
return;
}
@@ -2658,6 +2666,7 @@ void D3D11DebugManager::CopyTex2DMSToArray(ID3D11Texture2D *destArray, ID3D11Tex
}
SAFE_RELEASE(dsState);
SAFE_RELEASE(srvMS);
}
m_pImmediateContext->CopyResource(destArray, rtvResource);