Drain annotation queue at end of frame to include final EndEvents

This commit is contained in:
baldurk
2014-07-16 09:27:09 +01:00
parent 2d299961e1
commit 43229f2145
+2
View File
@@ -443,6 +443,8 @@ void WrappedID3D11DeviceContext::BeginFrame()
void WrappedID3D11DeviceContext::EndFrame()
{
DrainAnnotationQueue();
m_pDevice->GetResourceManager()->FlushPendingDirty();
}