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Delete unused variable
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@@ -543,8 +543,6 @@ void ReplayOutput::DisplayMesh()
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{
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FetchDrawcall *draw = m_pRenderer->GetDrawcallByEID(m_EventID, m_LastDeferredEvent);
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bool nomesh = false;
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if(draw == NULL ||
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m_MainOutput.outputID == 0 ||
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m_Width <= 0 || m_Height <= 0 ||
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