Tweak some core versions for extensions

* ARB_geometry_shader4 was brought into desktop core GL in 3.2, not 4.1.
* Geometry shaders and viewport arrays were in GLES 3.2
This commit is contained in:
baldurk
2018-07-06 11:56:47 +01:00
parent 4bf028371d
commit 44f9b08e71
+2 -2
View File
@@ -603,9 +603,9 @@ extern bool IsGLES;
EXT_TO_CHECK(40, 32, ARB_tessellation_shader) \
EXT_TO_CHECK(40, 32, ARB_texture_cube_map_array) \
EXT_TO_CHECK(40, 30, ARB_transform_feedback2) \
EXT_TO_CHECK(41, 99, ARB_geometry_shader4) \
EXT_TO_CHECK(32, 32, ARB_geometry_shader4) \
EXT_TO_CHECK(41, 31, ARB_separate_shader_objects) \
EXT_TO_CHECK(41, 99, ARB_viewport_array) \
EXT_TO_CHECK(41, 32, ARB_viewport_array) \
EXT_TO_CHECK(42, 99, ARB_base_instance) \
EXT_TO_CHECK(42, 31, ARB_shader_atomic_counters) \
EXT_TO_CHECK(42, 31, ARB_shader_image_load_store) \