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Tweak some core versions for extensions
* ARB_geometry_shader4 was brought into desktop core GL in 3.2, not 4.1. * Geometry shaders and viewport arrays were in GLES 3.2
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@@ -603,9 +603,9 @@ extern bool IsGLES;
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EXT_TO_CHECK(40, 32, ARB_tessellation_shader) \
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EXT_TO_CHECK(40, 32, ARB_texture_cube_map_array) \
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EXT_TO_CHECK(40, 30, ARB_transform_feedback2) \
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EXT_TO_CHECK(41, 99, ARB_geometry_shader4) \
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EXT_TO_CHECK(32, 32, ARB_geometry_shader4) \
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EXT_TO_CHECK(41, 31, ARB_separate_shader_objects) \
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EXT_TO_CHECK(41, 99, ARB_viewport_array) \
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EXT_TO_CHECK(41, 32, ARB_viewport_array) \
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EXT_TO_CHECK(42, 99, ARB_base_instance) \
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EXT_TO_CHECK(42, 31, ARB_shader_atomic_counters) \
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EXT_TO_CHECK(42, 31, ARB_shader_image_load_store) \
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