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Update roadmap details and point to github wiki which is more up to date
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@@ -8,6 +8,14 @@
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I just would like to add them eventually. It's mostly here for interest,
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and for reference if you have a new feature request - it might be on here already!
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</para>
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<para>
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For more detail and a more up to date list, check the
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<externalLink>
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<linkText>GitHub wiki</linkText>
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<linkAlternateText>wiki on GitHub</linkAlternateText>
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<linkUri>https://github.com/baldurk/renderdoc/wiki</linkUri>
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</externalLink>.
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</para>
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<para>
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Also note that none of these features are guaranteed. In an ideal world they would all
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happen but since work hasn't started on any of them some may turn out to be impractical
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@@ -26,8 +34,8 @@
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<listItem><para>Perfkit/PerfHUD integration for vendor-specific detailed
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performance timers.</para></listItem>
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<listItem><para>Multiple frames in a single capture/logfile.</para></listItem>
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<listItem><para>D3D9, D3D12, Mantle and glNext support.</para></listItem>
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<listItem><para>Linux/OS X UI.</para></listItem>
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<listItem><para>D3D12 and Vulkan support.</para></listItem>
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<listItem><para>Further work on Qt UI.</para></listItem>
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<listItem><para>Diffing events in a given frame.</para></listItem>
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<listItem><para>Modifying the pipeline on the fly to change state.</para></listItem>
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<listItem><para>Highlighting redundant state-setting.</para></listItem>
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