Add missing calls to FreeTrace

This commit is contained in:
baldurk
2020-03-02 12:20:29 +00:00
parent 175f71beb1
commit 4873a9fdc3
4 changed files with 8 additions and 0 deletions
@@ -42,6 +42,8 @@ class D3D11_PrimitiveID(rdtest.TestCase):
expected_output, x, y, debugged.value.fv[0:4]))
return False
self.controller.FreeTrace(trace)
rdtest.log.success("Test at {},{} matched as expected".format(x, y))
return True
@@ -34,6 +34,8 @@ class D3D11_Shader_Debug_Zoo(rdtest.TestCase):
failed = True
rdtest.log.error("Test {} did not match. {}".format(test, str(ex)))
continue
finally:
self.controller.FreeTrace(trace)
rdtest.log.success("Test {} matched as expected".format(test))
@@ -44,6 +44,8 @@ class D3D12_PrimitiveID(rdtest.TestCase):
expected_output, x, y, debugged.value.fv[0:4]))
return False
self.controller.FreeTrace(trace)
rdtest.log.success("Test at {},{} matched as expected".format(x, y))
return True
@@ -43,6 +43,8 @@ class D3D12_Shader_Debug_Zoo(rdtest.TestCase):
failed = True
rdtest.log.error("Test {} did not match. {}".format(test, str(ex)))
continue
finally:
self.controller.FreeTrace(trace)
rdtest.log.success("Test {} matched as expected".format(test))