mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-04 09:00:44 +00:00
Add a test of KHR_Dynamic_Rendering
* Not all possible interactions are currently tested, but at least the ones that have been broken in the past.
This commit is contained in:
@@ -20,6 +20,7 @@ set(VULKAN_SRC
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vk/vk_discard_rects.cpp
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vk/vk_discard_zoo.cpp
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vk/vk_draw_zoo.cpp
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vk/vk_dynamic_rendering.cpp
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vk/vk_empty_capture.cpp
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vk/vk_ext_buffer_address.cpp
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vk/vk_extended_dyn_state.cpp
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@@ -284,6 +284,7 @@
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<ClCompile Include="vk\vk_descriptor_reuse.cpp" />
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<ClCompile Include="vk\vk_descriptor_variable_count.cpp" />
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<ClCompile Include="vk\vk_discard_zoo.cpp" />
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<ClCompile Include="vk\vk_dynamic_rendering.cpp" />
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<ClCompile Include="vk\vk_empty_capture.cpp" />
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<ClCompile Include="vk\vk_extended_dyn_state.cpp" />
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<ClCompile Include="vk\vk_khr_buffer_address.cpp" />
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@@ -619,6 +619,9 @@
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<ClCompile Include="vk\vk_multi_present.cpp">
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<Filter>Vulkan\demos</Filter>
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</ClCompile>
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<ClCompile Include="vk\vk_dynamic_rendering.cpp">
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<Filter>Vulkan\demos</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="D3D11">
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@@ -0,0 +1,292 @@
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/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2019-2022 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "vk_test.h"
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RD_TEST(VK_Dynamic_Rendering, VulkanGraphicsTest)
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{
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static constexpr const char *Description =
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"Tests use of the VK_Dynamic_Rendering extension and some interactions with other "
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"functionality.";
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std::string geom = R"EOSHADER(
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#version 460 core
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layout(triangles) in;
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layout(triangle_strip, max_vertices = 3) out;
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layout(location = 0) in v2f_block
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{
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vec4 pos;
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vec4 col;
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vec4 uv;
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} gin[3];
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layout(location = 0) out g2f_block
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{
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vec4 pos;
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vec4 col;
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vec4 uv;
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} gout;
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void main()
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{
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for(int i = 0; i < 3; i++)
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{
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gl_Position = gl_in[i].gl_Position;
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gout.pos = gin[i].pos;
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gout.col = gin[i].col;
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gout.uv = gin[i].uv;
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EmitVertex();
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}
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EndPrimitive();
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}
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)EOSHADER";
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std::string pixel = R"EOSHADER(
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#version 460 core
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#extension GL_EXT_nonuniform_qualifier : require
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layout(push_constant) uniform PushData
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{
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uint bufidx;
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} push;
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layout(binding = 0, std430) buffer outbuftype {
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vec4 col;
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} outbuf[];
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layout(location = 0, index = 0) out vec4 Color;
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void main()
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{
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Color = outbuf[push.bufidx].col;
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}
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)EOSHADER";
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void Prepare(int argc, char **argv)
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{
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devExts.push_back(VK_KHR_DYNAMIC_RENDERING_EXTENSION_NAME);
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devExts.push_back(VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME);
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features.geometryShader = VK_TRUE;
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VulkanGraphicsTest::Prepare(argc, argv);
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static VkPhysicalDeviceDynamicRenderingFeaturesKHR dynFeats = {
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES_KHR, NULL, VK_TRUE,
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};
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static VkPhysicalDeviceDescriptorIndexingFeaturesEXT descIndexing = {
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT,
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};
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getPhysFeatures2(&descIndexing);
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if(!descIndexing.descriptorBindingPartiallyBound)
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Avail = "Descriptor indexing feature 'descriptorBindingPartiallyBound' not available";
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else if(!descIndexing.runtimeDescriptorArray)
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Avail = "Descriptor indexing feature 'runtimeDescriptorArray' not available";
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static VkPhysicalDeviceDescriptorIndexingFeaturesEXT descIndexingEnable = {
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT,
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};
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descIndexingEnable.descriptorBindingPartiallyBound = VK_TRUE;
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descIndexingEnable.runtimeDescriptorArray = VK_TRUE;
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devInfoNext = &descIndexingEnable;
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descIndexingEnable.pNext = &dynFeats;
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}
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int main()
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{
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// initialise, create window, create context, etc
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if(!Init())
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return 3;
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VkDescriptorBindingFlagsEXT bindFlags[] = {
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VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT_EXT,
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};
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VkDescriptorSetLayoutBindingFlagsCreateInfoEXT descFlags = {
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VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO_EXT,
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};
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descFlags.bindingCount = ARRAY_COUNT(bindFlags);
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descFlags.pBindingFlags = bindFlags;
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VkDescriptorSetLayout setlayout = createDescriptorSetLayout(
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vkh::DescriptorSetLayoutCreateInfo(
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{
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{
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0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 128, VK_SHADER_STAGE_FRAGMENT_BIT,
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},
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})
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.next(&descFlags));
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VkPipelineLayout layout = createPipelineLayout(vkh::PipelineLayoutCreateInfo(
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{
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setlayout,
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},
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{
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vkh::PushConstantRange(VK_SHADER_STAGE_ALL, 0, sizeof(uint32_t)),
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}));
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Vec4f cbufferdata[64] = {};
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cbufferdata[0] = Vec4f(0.0f, 1.0f, 0.0f, 1.0f);
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AllocatedBuffer cb(
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this, vkh::BufferCreateInfo(sizeof(cbufferdata), VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
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VK_BUFFER_USAGE_TRANSFER_DST_BIT),
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VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));
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cb.upload(cbufferdata);
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VkDescriptorSet descset = allocateDescriptorSet(setlayout);
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const uint32_t ssboIdx = 17;
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vkh::updateDescriptorSets(
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device, {
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vkh::WriteDescriptorSet(descset, 0, ssboIdx, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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{vkh::DescriptorBufferInfo(cb.buffer)}),
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});
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vkh::GraphicsPipelineCreateInfo pipeCreateInfo;
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VkPipelineRenderingCreateInfoKHR dynRendInfo = {};
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dynRendInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR;
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dynRendInfo.viewMask = 0;
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dynRendInfo.depthAttachmentFormat = VK_FORMAT_UNDEFINED;
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dynRendInfo.stencilAttachmentFormat = VK_FORMAT_UNDEFINED;
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VkFormat outFormats[] = {mainWindow->format};
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dynRendInfo.pColorAttachmentFormats = outFormats;
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dynRendInfo.colorAttachmentCount = ARRAY_COUNT(outFormats);
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pipeCreateInfo.pNext = &dynRendInfo;
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pipeCreateInfo.layout = layout;
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pipeCreateInfo.renderPass = VK_NULL_HANDLE;
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pipeCreateInfo.vertexInputState.vertexBindingDescriptions = {vkh::vertexBind(0, DefaultA2V)};
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pipeCreateInfo.vertexInputState.vertexAttributeDescriptions = {
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vkh::vertexAttr(0, 0, DefaultA2V, pos), vkh::vertexAttr(1, 0, DefaultA2V, col),
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vkh::vertexAttr(2, 0, DefaultA2V, uv),
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};
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pipeCreateInfo.stages = {
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CompileShaderModule(VKDefaultVertex, ShaderLang::glsl, ShaderStage::vert, "main"),
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CompileShaderModule(pixel, ShaderLang::glsl, ShaderStage::frag, "main"),
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CompileShaderModule(geom, ShaderLang::glsl, ShaderStage::geom, "main"),
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};
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VkPipeline pipe = createGraphicsPipeline(pipeCreateInfo);
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AllocatedBuffer vb(
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this, vkh::BufferCreateInfo(sizeof(DefaultTri), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
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VK_BUFFER_USAGE_TRANSFER_DST_BIT),
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VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));
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vb.upload(DefaultTri);
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while(Running())
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{
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VkCommandBuffer cmd = GetCommandBuffer();
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vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo());
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VkImage swapimg =
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StartUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_GENERAL);
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vkCmdClearColorImage(cmd, swapimg, VK_IMAGE_LAYOUT_GENERAL,
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vkh::ClearColorValue(0.2f, 0.2f, 0.2f, 1.0f), 1,
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vkh::ImageSubresourceRange());
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vkh::cmdPipelineBarrier(
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cmd, {
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vkh::ImageMemoryBarrier(
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VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
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VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_GENERAL, swapimg),
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});
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VkRenderingAttachmentInfoKHR colAtt = {
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VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR,
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NULL,
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mainWindow->GetView(),
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VK_IMAGE_LAYOUT_GENERAL,
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VK_RESOLVE_MODE_NONE,
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VK_NULL_HANDLE,
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VK_IMAGE_LAYOUT_GENERAL,
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VK_ATTACHMENT_LOAD_OP_LOAD,
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VK_ATTACHMENT_STORE_OP_STORE,
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vkh::ClearValue(0.2f, 0.2f, 0.2f, 1.0f),
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};
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VkRenderingInfoKHR rendInfo = {
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VK_STRUCTURE_TYPE_RENDERING_INFO_KHR,
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NULL,
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0,
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mainWindow->scissor,
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1,
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0,
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1,
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&colAtt,
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NULL,
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NULL,
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};
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vkCmdBeginRenderingKHR(cmd, &rendInfo);
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vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
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vkCmdSetViewport(cmd, 0, 1, &mainWindow->viewport);
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vkCmdSetScissor(cmd, 0, 1, &mainWindow->scissor);
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vkh::cmdBindVertexBuffers(cmd, 0, {vb.buffer}, {0});
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vkh::cmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, {descset}, {});
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vkCmdPushConstants(cmd, layout, VK_SHADER_STAGE_ALL, 0, 4, &ssboIdx);
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vkCmdDraw(cmd, 3, 1, 0, 0);
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vkCmdEndRenderingKHR(cmd);
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FinishUsingBackbuffer(cmd, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_IMAGE_LAYOUT_GENERAL);
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vkEndCommandBuffer(cmd);
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Submit(0, 1, {cmd});
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Present();
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}
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return 0;
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}
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};
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REGISTER_TEST();
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@@ -0,0 +1,81 @@
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import copy
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import rdtest
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import renderdoc as rd
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class VK_Dynamic_Rendering(rdtest.TestCase):
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demos_test_name = 'VK_Dynamic_Rendering'
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def check_capture(self):
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action = self.find_action("Draw")
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self.check(action is not None)
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self.controller.SetFrameEvent(action.eventId, False)
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postgs_data = self.get_postvs(action, rd.MeshDataStage.GSOut, 0, action.numIndices)
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postgs_ref = {
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0: {
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'vtx': 0,
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'idx': 0,
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'gl_PerVertex_var.gl_Position': [-0.5, 0.5, 0.0, 1.0],
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'gout.pos': [-0.5, 0.5, 0.0, 1.0],
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'gout.col': [0.0, 1.0, 0.0, 1.0],
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'gout.uv': [0.0, 0.0, 0.0, 1.0],
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},
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1: {
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'vtx': 1,
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'idx': 1,
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'gl_PerVertex_var.gl_Position': [0.0, -0.5, 0.0, 1.0],
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'gout.pos': [0.0, -0.5, 0.0, 1.0],
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'gout.col': [0.0, 1.0, 0.0, 1.0],
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'gout.uv': [0.0, 1.0, 0.0, 1.0],
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},
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2: {
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'vtx': 2,
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'idx': 2,
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'gl_PerVertex_var.gl_Position': [0.5, 0.5, 0.0, 1.0],
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'gout.pos': [0.5, 0.5, 0.0, 1.0],
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'gout.col': [0.0, 1.0, 0.0, 1.0],
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'gout.uv': [1.0, 0.0, 0.0, 1.0],
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},
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}
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self.check_mesh_data(postgs_ref, postgs_data)
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rdtest.log.success('Mesh data is as expected')
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self.check_triangle()
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rdtest.log.success('Triangle is as expected')
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pipe: rd.VKState = self.controller.GetVulkanPipelineState()
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if len(pipe.graphics.descriptorSets) != 1:
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raise rdtest.TestFailureException("Wrong number of sets is bound: {}, not 1"
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.format(len(pipe.graphics.descriptorSets)))
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desc_set: rd.VKDescriptorSet = pipe.graphics.descriptorSets[0]
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if len(desc_set.bindings) != 1:
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raise rdtest.TestFailureException("Wrong number of bindings: {}, not 1"
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.format(len(desc_set.bindings)))
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binding = desc_set.bindings[0]
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if binding.dynamicallyUsedCount != 1:
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raise rdtest.TestFailureException("Bind doesn't have the right used count. {} is not the expected count of {}"
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.format(binding.dynamicallyUsedCount, 1))
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for idx, el in enumerate(binding.binds):
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expected_used = idx == 17
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actually_used = el.dynamicallyUsed
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if expected_used and not actually_used:
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raise rdtest.TestFailureException("Bind {} element {} expected to be used, but isn't.".format(bind, idx))
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if not expected_used and actually_used:
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raise rdtest.TestFailureException("Bind {} element {} expected to be unused, but is.".format(bind, idx))
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rdtest.log.success("Dynamic usage is as expected")
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Reference in New Issue
Block a user