mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-29 13:20:54 +00:00
Fix wrong stage specified in DebugThread
This commit is contained in:
@@ -342,7 +342,7 @@ ShaderDebugTrace *VulkanReplay::DebugThread(uint32_t eventId, const uint32_t gro
|
||||
|
||||
rdcspv::Debugger *debugger = new rdcspv::Debugger;
|
||||
debugger->Parse(shader.spirv.GetSPIRV());
|
||||
ShaderDebugTrace *ret = debugger->BeginDebug(apiWrapper, ShaderStage::Vertex, entryPoint, spec,
|
||||
ShaderDebugTrace *ret = debugger->BeginDebug(apiWrapper, ShaderStage::Compute, entryPoint, spec,
|
||||
shadRefl.instructionLines, shadRefl.patchData, 0);
|
||||
|
||||
return ret;
|
||||
|
||||
Reference in New Issue
Block a user