Add documentation for run-to-sample or run-to-NaN/infinity buttons

This commit is contained in:
baldurk
2017-02-23 14:53:54 +00:00
parent ea95d4e943
commit 4abbfd9169
3 changed files with 8 additions and 0 deletions
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@@ -72,6 +72,14 @@ The keyboard shortcuts for these controls are :kbd:`F5` and :kbd:`Shift-F5` resp
You can set a breakpoint by pressing :kbd:`F9` (this will also remove a breakpoint that is already there). When running in each direction or to cursor (see below) if execution hits a breakpoint it will stop.
.. |runsample| image:: ../imgs/icons/runsample.png
This button will run to the next texture load, gather or sample operation, and stop as if a breakpoint had been placed on that instruction.
.. |runnaninf| image:: ../imgs/icons/runnaninf.png
This button will run to the next operation that generates either a NaN or infinity value instead of a floating point value. This will not apply to operations that produce integer results which may be NaN/infinity when interpreted as float.
.. |stepnext| image:: ../imgs/icons/stepnext.png
.. |stepprev| image:: ../imgs/icons/stepprev.png
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