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Fix invalid encoded character
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@@ -51,7 +51,7 @@ RDOC_CONFIG(bool, D3D12_DXILShaderDebugger_Logging, false,
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// ComputeDXILTypeByteSize does not consider byte alignment
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// GetElementPtr: only handles a two indexes
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// Sample*: Argument 10 which is called Clamp is not used
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// ShuffleVector: mask entries might be undef meaning "don’t care"
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// ShuffleVector: mask entries might be undef meaning "don't care"
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// normal is not zero, not subnormal, not infinite, not NaN
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inline bool RDCISNORMAL(float input)
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