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Handle naming structs properly
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@@ -1721,9 +1721,9 @@ void Debugger::AddSourceVars(rdcarray<SourceVariableMapping> &sourceVars, const
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sourceVar.name = name;
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sourceVar.offset = 0;
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sourceVar.type = var.type;
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sourceVar.rows = var.rows;
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sourceVar.columns = var.columns;
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for(uint32_t x = 0; x < uint32_t(var.rows) * var.columns; x++)
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sourceVar.rows = RDCMAX(1U, (uint32_t)var.rows);
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sourceVar.columns = RDCMAX(1U, (uint32_t)var.columns);
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for(uint32_t x = 0; x < sourceVar.rows * sourceVar.columns; x++)
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sourceVar.variables.push_back(DebugVariableReference(DebugVariableType::Variable, var.name, x));
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sourceVars.push_back(sourceVar);
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@@ -2599,6 +2599,21 @@ void main()
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%_out_float4 = OpFAdd %float4 %_x %float4_1234
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)EOTEST",
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});
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// test naming structs. Since we can't easily name auto-generated IDs we use a guid to give the
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// ID a unique name
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append_tests({
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R"EOTEST(
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%_a = OpCompositeConstruct %float4 %float_dyn_4_2 %float_dyn_1_0 %float_dyn_9_5 %float_dyn_0_01
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%C14FA880_4F83_4982_BEAD_CE9103446C76 = OpCompositeInsert %parent %_a %null_parent 0
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%_out_float4 = OpCompositeExtract %float4 %C14FA880_4F83_4982_BEAD_CE9103446C76 0
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)EOTEST",
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});
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spv_debug +=
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"OpName %C14FA880_4F83_4982_BEAD_CE9103446C76 \"C14FA880_4F83_4982_BEAD_CE9103446C76\"\n";
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}
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std::string make_pixel_asm()
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