Bump up number of texture records

This commit is contained in:
Baldur Karlsson committed 2014-06-24 16:00:21 +01:00
1 parent c25c0dae9d
commit 4bcb81e294
1 file changed
+1 -1
+1 -1
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@@ -99,7 +99,7 @@ class WrappedOpenGL
{ ((WrappedOpenGL *)userParam)->DebugSnoop(source, type, id, severity, length, message); }
// state
GLResourceRecord *m_TextureRecord[128]; // TODO this needs on per texture type :(
GLResourceRecord *m_TextureRecord[256]; // TODO this needs on per texture type :(
GLResourceRecord *m_BufferRecord[16];
GLResourceRecord *m_VertexArrayRecord;
GLResourceRecord *m_DrawFramebufferRecord;