Fix double click on FBO entry in GL pipeline state not opening texture

This commit is contained in:
baldurk
2025-10-21 23:31:22 +01:00
parent 12bb4eaf23
commit 4db8616ec4
@@ -2330,7 +2330,7 @@ void GLPipelineStateViewer::setState()
{
if(r)
setViewDetails(node, tex, r->firstMip, 1, r->firstSlice, r->numSlices);
node->setTag(QVariant::fromValue(p));
node->setTag(QVariant::fromValue(GLReadOnlyTag(0, p)));
}
if(p == ResourceId())
@@ -2422,7 +2422,7 @@ void GLPipelineStateViewer::setState()
if(tex)
{
setViewDetails(node, tex, mip, 1, slice, numSlices);
node->setTag(QVariant::fromValue(ds));
node->setTag(QVariant::fromValue(GLReadOnlyTag(0, ds)));
}
if(ds == ResourceId())