Make it more explicit when only depth is bound (not depth-stencil) in GL

This commit is contained in:
baldurk
2018-11-01 12:23:12 +00:00
parent 3eaac9f6e7
commit 4e48bd09c9
@@ -1875,9 +1875,9 @@ void GLPipelineStateViewer::setState()
typeName = ToQStr(tex->type);
}
QString slot = tr("Depth");
QString slot = tr("Depth Only");
if(i == 1)
slot = tr("Stencil");
slot = tr("Stencil Only");
bool depthstencil = false;