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For 1.0 we'll only display API events on command buffers
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@@ -33,7 +33,6 @@ Known Issues
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* Sparse images with mips or array slices will not properly replay
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* Only 2D non-array non-integer textures can currently be displayed.
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* 'Quad overdraw' debug overlays aren't implemented.
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* Queue-level API events are not properly listed. API calls between draw-type vkCmd... are listed.
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* No drawcall timings.
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Future work, post 1.0
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@@ -53,3 +52,4 @@ In no particular order, features that are not planned until after 1.0.
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* Linux support with Qt UI
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* Shader edit & replace
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* Mesh geometry/tessellation output capture
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* Queue-level API events are not listed, only API calls associated with a cmd buffer
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