For 1.0 we'll only display API events on command buffers

This commit is contained in:
baldurk
2015-12-04 16:39:00 +01:00
parent 930e013c9f
commit 506abdb2d6
+1 -1
View File
@@ -33,7 +33,6 @@ Known Issues
* Sparse images with mips or array slices will not properly replay
* Only 2D non-array non-integer textures can currently be displayed.
* 'Quad overdraw' debug overlays aren't implemented.
* Queue-level API events are not properly listed. API calls between draw-type vkCmd... are listed.
* No drawcall timings.
Future work, post 1.0
@@ -53,3 +52,4 @@ In no particular order, features that are not planned until after 1.0.
* Linux support with Qt UI
* Shader edit & replace
* Mesh geometry/tessellation output capture
* Queue-level API events are not listed, only API calls associated with a cmd buffer