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Handle default case in switch
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@@ -167,6 +167,8 @@ ResourceFormat MakeResourceFormat(WrappedOpenGL &gl, GLenum target, GLenum fmt)
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ret.specialFormat = eSpecial_D32S8;
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ret.special = true;
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break;
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default:
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RDCERR("Unexpected depth or stencil format %x", fmt);
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}
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}
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else
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