Force texture format to typed one for pixel history.

This commit is contained in:
baldurk
2014-11-21 18:19:18 +00:00
parent dea6b64e0b
commit 54a8554439
+1
View File
@@ -3482,6 +3482,7 @@ vector<PixelModification> D3D11DebugManager::PixelHistory(uint32_t frameID, vect
return history;
details.texFmt = GetNonSRGBFormat(details.texFmt);
details.texFmt = GetTypedFormat(details.texFmt);
SCOPED_TIMER("D3D11DebugManager::PixelHistory");