mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-11-14 18:00:54 +00:00
Require SSBOs & CS for shader debuggging at minimum
This commit is contained in:
1 file changed
+3
-1
@@ -225,7 +225,9 @@ APIProperties GLReplay::GetAPIProperties()
|
||||
ret.degraded = m_Degraded;
|
||||
ret.vendor = m_DriverInfo.vendor;
|
||||
ret.pixelHistory = true;
|
||||
ret.shaderDebugging = OpenGL_ShaderDebugging();
|
||||
// we require storage buffers and compute shaders
|
||||
ret.shaderDebugging = OpenGL_ShaderDebugging() && HasExt[ARB_shader_storage_buffer_object] &&
|
||||
HasExt[ARB_compute_shader];
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user