Fix a few OpenGL Pixel History Bugs

- Filter out events that affect a mip layer that is not selected
- Fix an off by one replay error causing weird behaviour
- Fix framebuffer blitting when attached textures change during frame
This commit is contained in:
Orson Baines
2023-02-11 21:02:39 -05:00
committed by Baldur Karlsson
parent 4439d50aeb
commit 578c963bb2
+122 -76
View File
@@ -46,6 +46,7 @@ struct CopyFramebuffer
GLuint depthTextureId;
GLuint stencilTextureId;
GLuint stencilViewId;
uint32_t width;
};
struct FramebufferKey
@@ -156,6 +157,7 @@ const CopyFramebuffer &getCopyFramebuffer(WrappedOpenGL *driver,
CopyFramebuffer copyFramebuffer;
RDCEraseEl(copyFramebuffer);
copyFramebuffer.width = numEvents;
// Allocate a framebuffer that will render to the textures
driver->glGenFramebuffers(1, &copyFramebuffer.framebufferId);
driver->glBindFramebuffer(eGL_FRAMEBUFFER, copyFramebuffer.framebufferId);
@@ -164,7 +166,7 @@ const CopyFramebuffer &getCopyFramebuffer(WrappedOpenGL *driver,
GLenum textureTarget = multisampled ? eGL_TEXTURE_2D_MULTISAMPLE : eGL_TEXTURE_2D;
driver->glGenTextures(1, &copyFramebuffer.colorTextureId);
driver->CreateTextureImage(copyFramebuffer.colorTextureId, eGL_RGBA32F, eGL_NONE, eGL_NONE,
textureTarget, 2, numEvents, 1, 1, numSamples, 1);
textureTarget, 2, copyFramebuffer.width, 1, 1, numSamples, 1);
driver->glFramebufferTexture(eGL_FRAMEBUFFER, eGL_COLOR_ATTACHMENT0,
copyFramebuffer.colorTextureId, 0);
@@ -174,7 +176,7 @@ const CopyFramebuffer &getCopyFramebuffer(WrappedOpenGL *driver,
{
driver->glGenTextures(1, &copyFramebuffer.dsTextureId);
driver->CreateTextureImage(copyFramebuffer.dsTextureId, depthFormat, eGL_NONE, eGL_NONE,
textureTarget, 2, numEvents, 1, 1, numSamples, 1);
textureTarget, 2, copyFramebuffer.width, 1, 1, numSamples, 1);
driver->glFramebufferTexture(eGL_FRAMEBUFFER, eGL_DEPTH_STENCIL_ATTACHMENT,
copyFramebuffer.dsTextureId, 0);
@@ -191,15 +193,15 @@ const CopyFramebuffer &getCopyFramebuffer(WrappedOpenGL *driver,
{
driver->glGenTextures(1, &copyFramebuffer.depthTextureId);
driver->CreateTextureImage(copyFramebuffer.depthTextureId, depthFormat, eGL_NONE, eGL_NONE,
textureTarget, 2, numEvents, 1, 1, numSamples, 1);
textureTarget, 2, copyFramebuffer.width, 1, 1, numSamples, 1);
driver->glFramebufferTexture(eGL_FRAMEBUFFER, eGL_DEPTH_ATTACHMENT,
copyFramebuffer.depthTextureId, 0);
}
if(curStencil != 0)
{
driver->glGenTextures(1, &copyFramebuffer.stencilTextureId);
driver->CreateTextureImage(copyFramebuffer.stencilTextureId, stencilFormat, eGL_NONE,
eGL_NONE, textureTarget, 2, numEvents, 1, 1, numSamples, 1);
driver->CreateTextureImage(copyFramebuffer.stencilTextureId, stencilFormat, eGL_NONE, eGL_NONE,
textureTarget, 2, copyFramebuffer.width, 1, 1, numSamples, 1);
driver->glFramebufferTexture(eGL_FRAMEBUFFER, eGL_STENCIL_ATTACHMENT,
copyFramebuffer.stencilTextureId, 0);
}
@@ -505,10 +507,11 @@ void CopyMSSample(WrappedOpenGL *driver, const GLPixelHistoryResources &resource
rdcarray<EventUsage> QueryModifyingEvents(WrappedOpenGL *driver, GLPixelHistoryResources &resources,
const rdcarray<EventUsage> &events, int x, int y,
rdcarray<PixelModification> &history)
int mipLevel, rdcarray<PixelModification> &history)
{
rdcarray<EventUsage> modEvents;
rdcarray<GLuint> occlusionQueries;
std::set<uint32_t> ignoredEvents;
occlusionQueries.resize(events.size());
driver->glGenQueries((GLsizei)occlusionQueries.size(), occlusionQueries.data());
@@ -516,7 +519,26 @@ rdcarray<EventUsage> QueryModifyingEvents(WrappedOpenGL *driver, GLPixelHistoryR
// execute the occlusion queries
for(size_t i = 0; i < events.size(); i++)
{
if(!(events[i].usage == ResourceUsage::Clear || isDirectWrite(events[i].usage)))
bool ignored = false;
int objectType;
driver->glGetFramebufferAttachmentParameteriv(eGL_DRAW_FRAMEBUFFER, eGL_COLOR_ATTACHMENT0,
eGL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
&objectType);
// Ignore the event if the framebuffer is attached to a different mip level than the one we're
// interested in
if(objectType == eGL_TEXTURE)
{
int attachedMipLevel;
driver->glGetFramebufferAttachmentParameteriv(eGL_DRAW_FRAMEBUFFER, eGL_COLOR_ATTACHMENT0,
eGL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,
&attachedMipLevel);
if(mipLevel != attachedMipLevel)
{
ignoredEvents.insert(events[i].eventId);
ignored = true;
}
}
if(!ignored && !(events[i].usage == ResourceUsage::Clear || isDirectWrite(events[i].usage)))
{
driver->glDisable(eGL_DEPTH_TEST);
driver->glDisable(eGL_STENCIL_TEST);
@@ -541,6 +563,10 @@ rdcarray<EventUsage> QueryModifyingEvents(WrappedOpenGL *driver, GLPixelHistoryR
// read back the occlusion queries and generate the list of potentially modifying events
for(size_t i = 0; i < events.size(); i++)
{
if(ignoredEvents.count(events[i].eventId) == 1)
{
continue;
}
if(events[i].usage == ResourceUsage::Clear || isDirectWrite(events[i].usage))
{
PixelModification mod;
@@ -593,6 +619,49 @@ void readPixelValuesMS(WrappedOpenGL *driver, const GLPixelHistoryResources &res
}
}
void readPixelValues(WrappedOpenGL *driver, const GLPixelHistoryResources &resources,
const CopyFramebuffer &copyFramebuffer, rdcarray<PixelModification> &history,
int historyIndex, bool readStencil, uint32_t numPixels)
{
driver->glBindFramebuffer(eGL_READ_FRAMEBUFFER, copyFramebuffer.framebufferId);
rdcarray<float> colourValues;
colourValues.resize(4 * numPixels);
rdcarray<float> depthValues;
depthValues.resize(numPixels);
rdcarray<int> stencilValues;
stencilValues.resize(numPixels);
driver->glReadPixels(0, 0, GLint(numPixels), 1, eGL_RGBA, eGL_FLOAT, (void *)colourValues.data());
if(copyFramebuffer.dsTextureId != 0 || copyFramebuffer.depthTextureId != 0)
{
driver->glReadPixels(0, 0, GLint(numPixels), 1, eGL_DEPTH_COMPONENT, eGL_FLOAT,
(void *)depthValues.data());
}
if(copyFramebuffer.dsTextureId != 0 || copyFramebuffer.stencilTextureId != 0)
{
driver->glReadPixels(0, 0, GLint(numPixels), 1, eGL_STENCIL_INDEX, eGL_INT,
(void *)stencilValues.data());
}
for(size_t i = 0; i < numPixels; i++)
{
ModificationValue modValue;
for(int j = 0; j < 4; ++j)
{
modValue.col.floatValue[j] = colourValues[i * 4 + j];
}
modValue.depth = depthValues[i];
if(readStencil)
{
modValue.stencil = stencilValues[i];
}
history[historyIndex + i].postMod = modValue;
}
}
void QueryPostModPixelValues(WrappedOpenGL *driver, GLPixelHistoryResources &resources,
const rdcarray<EventUsage> &modEvents, int x, int y,
rdcarray<PixelModification> &history, uint32_t numSamples,
@@ -601,6 +670,8 @@ void QueryPostModPixelValues(WrappedOpenGL *driver, GLPixelHistoryResources &res
driver->ReplayLog(0, modEvents[0].eventId, eReplay_WithoutDraw);
CopyFramebuffer copyFramebuffer;
RDCEraseEl(copyFramebuffer);
copyFramebuffer.framebufferId = ~0u;
int lastHistoryIdx = 0;
for(size_t i = 0; i < modEvents.size(); i++)
{
@@ -624,13 +695,25 @@ void QueryPostModPixelValues(WrappedOpenGL *driver, GLPixelHistoryResources &res
}
else
{
copyFramebuffer = getCopyFramebuffer(driver, resources.copyFramebuffers, 1 /*single sampled*/,
int(modEvents.size()));
CopyFramebuffer newCopyFramebuffer = getCopyFramebuffer(
driver, resources.copyFramebuffers, 1 /*single sampled*/, int(modEvents.size()));
if(newCopyFramebuffer.framebufferId != copyFramebuffer.framebufferId)
{
if(copyFramebuffer.framebufferId != ~0u)
{
readPixelValues(driver, resources, copyFramebuffer, history, lastHistoryIdx, true,
(uint32_t)(i - lastHistoryIdx));
}
lastHistoryIdx = int(i);
}
copyFramebuffer = newCopyFramebuffer;
driver->glBindFramebuffer(eGL_DRAW_FRAMEBUFFER, copyFramebuffer.framebufferId);
driver->glBindFramebuffer(eGL_READ_FRAMEBUFFER, savedDrawFramebuffer);
SafeBlitFramebuffer(x, y, x + 1, y + 1, GLint(i), 0, GLint(i) + 1, 1,
getFramebufferCopyMask(driver), eGL_NEAREST);
SafeBlitFramebuffer(x, y, x + 1, y + 1, GLint(i) - lastHistoryIdx, 0,
GLint(i) + 1 - lastHistoryIdx, 1, getFramebufferCopyMask(driver),
eGL_NEAREST);
}
// restore the capture's framebuffer
@@ -643,42 +726,10 @@ void QueryPostModPixelValues(WrappedOpenGL *driver, GLPixelHistoryResources &res
}
}
if(numSamples == 1)
if(numSamples == 1 && copyFramebuffer.framebufferId != 0u)
{
driver->glBindFramebuffer(eGL_READ_FRAMEBUFFER, copyFramebuffer.framebufferId);
rdcarray<float> colourValues;
colourValues.resize(4 * modEvents.size());
rdcarray<float> depthValues;
depthValues.resize(modEvents.size());
rdcarray<int> stencilValues;
stencilValues.resize(modEvents.size());
driver->glReadPixels(0, 0, GLint(modEvents.size()), 1, eGL_RGBA, eGL_FLOAT,
(void *)colourValues.data());
if(copyFramebuffer.dsTextureId != 0 || copyFramebuffer.depthTextureId != 0)
{
driver->glReadPixels(0, 0, GLint(modEvents.size()), 1, eGL_DEPTH_COMPONENT, eGL_FLOAT,
(void *)depthValues.data());
}
if(copyFramebuffer.dsTextureId != 0 || copyFramebuffer.stencilTextureId != 0)
{
driver->glReadPixels(0, 0, GLint(modEvents.size()), 1, eGL_STENCIL_INDEX, eGL_INT,
(void *)stencilValues.data());
}
for(size_t i = 0; i < modEvents.size(); i++)
{
ModificationValue modValue;
for(int j = 0; j < 4; ++j)
{
modValue.col.floatValue[j] = colourValues[i * 4 + j];
}
modValue.depth = depthValues[i];
modValue.stencil = stencilValues[i];
history[i].postMod = modValue;
}
readPixelValues(driver, resources, copyFramebuffer, history, lastHistoryIdx, true,
int(modEvents.size()) - lastHistoryIdx);
}
}
@@ -1028,7 +1079,7 @@ void QueryPostModPerFragment(WrappedOpenGL *driver, GLReplay *replay,
const std::map<uint32_t, uint32_t> &eventFragments,
uint32_t numSamples, uint32_t sampleIndex)
{
driver->ReplayLog(0, modEvents[0].eventId - 1, eReplay_WithoutDraw);
driver->ReplayLog(0, modEvents[0].eventId, eReplay_WithoutDraw);
for(size_t i = 0; i < modEvents.size(); i++)
{
@@ -1069,6 +1120,8 @@ void QueryPostModPerFragment(WrappedOpenGL *driver, GLReplay *replay,
CopyFramebuffer copyFramebuffer;
RDCEraseEl(copyFramebuffer);
copyFramebuffer.framebufferId = ~0u;
int lastJ = 0;
for(size_t j = 0; j < std::max(numFragments, 1u); ++j)
{
@@ -1095,11 +1148,23 @@ void QueryPostModPerFragment(WrappedOpenGL *driver, GLReplay *replay,
else
{
// Blit the values into out framebuffer
copyFramebuffer = getCopyFramebuffer(driver, resources.copyFramebuffers,
1 /*single sampled*/, int(modEvents.size()));
CopyFramebuffer newCopyFramebuffer = getCopyFramebuffer(
driver, resources.copyFramebuffers, 1 /*single sampled*/, int(modEvents.size()));
if(newCopyFramebuffer.framebufferId != copyFramebuffer.framebufferId ||
(j - lastJ >= copyFramebuffer.width))
{
if(copyFramebuffer.framebufferId != ~0u)
{
readPixelValues(driver, resources, copyFramebuffer, history,
lastJ + int(historyIndex - history.begin()), false,
(uint32_t)(j - lastJ));
}
lastJ = int(j);
}
copyFramebuffer = newCopyFramebuffer;
driver->glBindFramebuffer(eGL_DRAW_FRAMEBUFFER, copyFramebuffer.framebufferId);
driver->glBindFramebuffer(eGL_READ_FRAMEBUFFER, savedDrawFramebuffer);
SafeBlitFramebuffer(x, y, x + 1, y + 1, GLint(j), 0, GLint(j) + 1, 1,
SafeBlitFramebuffer(x, y, x + 1, y + 1, GLint(j) - lastJ, 0, GLint(j) + 1 - lastJ, 1,
getFramebufferCopyMask(driver), eGL_NEAREST);
}
@@ -1108,30 +1173,10 @@ void QueryPostModPerFragment(WrappedOpenGL *driver, GLReplay *replay,
driver->glBindFramebuffer(eGL_READ_FRAMEBUFFER, savedReadFramebuffer);
}
if(numSamples == 1)
if(numSamples == 1 && copyFramebuffer.framebufferId != ~0u)
{
driver->glBindFramebuffer(eGL_READ_FRAMEBUFFER, copyFramebuffer.framebufferId);
rdcarray<float> colourValues;
colourValues.resize(4 * numFragments);
rdcarray<float> depthValues;
depthValues.resize(numFragments);
driver->glReadPixels(0, 0, numFragments, 1, eGL_RGBA, eGL_FLOAT, (void *)colourValues.data());
driver->glReadPixels(0, 0, numFragments, 1, eGL_DEPTH_COMPONENT, eGL_FLOAT,
(void *)depthValues.data());
for(size_t j = 0; j < numFragments; j++)
{
ModificationValue modValue;
for(int k = 0; k < 4; ++k)
{
modValue.col.floatValue[k] = colourValues[j * 4 + k];
}
modValue.depth = depthValues[j];
modValue.stencil = historyIndex->postMod.stencil;
historyIndex->postMod = modValue;
historyIndex++;
}
readPixelValues(driver, resources, copyFramebuffer, history,
lastJ + int(historyIndex - history.begin()), true, numFragments - lastJ);
}
driver->glBindFramebuffer(eGL_DRAW_FRAMEBUFFER, savedDrawFramebuffer);
@@ -1151,7 +1196,7 @@ void QueryPrimitiveIdPerFragment(WrappedOpenGL *driver, GLReplay *replay,
bool usingFloatForPrimitiveId, uint32_t numSamples,
uint32_t sampleIndex)
{
driver->ReplayLog(0, modEvents[0].eventId - 1, eReplay_WithoutDraw);
driver->ReplayLog(0, modEvents[0].eventId, eReplay_WithoutDraw);
for(size_t i = 0; i < modEvents.size(); i++)
{
@@ -1198,7 +1243,7 @@ void QueryPrimitiveIdPerFragment(WrappedOpenGL *driver, GLReplay *replay,
// we expect this value to be overwritten by the primitive id shader. if not
// it will cause an assertion that all color values are the same to fail
driver->glClearColor(0.84f, 0.17f, 0.2f, 0.49f);
driver->glClearColor(0.0f, 0.17f, 0.2f, 0.49f);
driver->glClear(eGL_COLOR_BUFFER_BIT);
driver->glGetIntegerv(eGL_CURRENT_PROGRAM, &currentProgram);
@@ -1216,6 +1261,7 @@ void QueryPrimitiveIdPerFragment(WrappedOpenGL *driver, GLReplay *replay,
driver->ReplayLog(modEvents[i].eventId, modEvents[i].eventId, eReplay_OnlyDraw);
// Primitive id array is given size 8 for the multisampled case
float primitiveIds[8];
if(numSamples == 1)
{
@@ -1375,7 +1421,7 @@ rdcarray<PixelModification> GLReplay::PixelHistory(rdcarray<EventUsage> events,
glslVersion, textureDesc.msSamp);
rdcarray<EventUsage> modEvents =
QueryModifyingEvents(m_pDriver, resources, events, x, flippedY, history);
QueryModifyingEvents(m_pDriver, resources, events, x, flippedY, sub.mip, history);
if(modEvents.empty())
{