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Fix skipping of sparse descriptor sets in vulkan postvs copy
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@@ -1587,7 +1587,7 @@ void VulkanReplay::FetchVSOut(uint32_t eventId)
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const DescSetLayout::Binding &bind = origLayout.bindings[b];
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// skip empty bindings
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if(bind.descriptorCount == 0)
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if(bind.descriptorCount == 0 || bind.stageFlags == 0)
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continue;
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copy.srcBinding = (uint32_t)b;
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