Hide accidental double-serialise of constantIDs

This commit is contained in:
baldurk
2020-04-10 19:48:56 +01:00
parent 98a967c5c1
commit 5af5f847a0
+2 -1
View File
@@ -2487,7 +2487,8 @@ void DoSerialise(SerialiserType &ser, VkSpecializationMapEntry &el)
{
SERIALISE_MEMBER(constantID);
SERIALISE_MEMBER(offset);
SERIALISE_MEMBER(constantID);
// this was accidentally duplicated - hide it from the UI
SERIALISE_MEMBER(constantID).Hidden();
// don't serialise size_t, otherwise capture/replay between different bit-ness won't work
{