mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-09-22 21:55:52 +00:00
Fix initial state for upload/readback buffers on D3D12
This commit is contained in:
@@ -251,10 +251,17 @@ D3D12BufferCreator &D3D12BufferCreator::Size(UINT size)
|
||||
|
||||
D3D12BufferCreator::operator ID3D12ResourcePtr() const
|
||||
{
|
||||
D3D12_RESOURCE_STATES initialState = D3D12_RESOURCE_STATE_COMMON;
|
||||
|
||||
if(m_HeapDesc.Type == D3D12_HEAP_TYPE_UPLOAD)
|
||||
initialState = D3D12_RESOURCE_STATE_GENERIC_READ;
|
||||
else if(m_HeapDesc.Type == D3D12_HEAP_TYPE_READBACK)
|
||||
initialState = D3D12_RESOURCE_STATE_COPY_DEST;
|
||||
|
||||
ID3D12ResourcePtr buf;
|
||||
CHECK_HR(m_Test->dev->CreateCommittedResource(&m_HeapDesc, D3D12_HEAP_FLAG_NONE, &m_BufDesc,
|
||||
D3D12_RESOURCE_STATE_COMMON, NULL,
|
||||
__uuidof(ID3D12Resource), (void **)&buf));
|
||||
initialState, NULL, __uuidof(ID3D12Resource),
|
||||
(void **)&buf));
|
||||
|
||||
if(m_Initdata)
|
||||
m_Test->SetBufferData(buf, D3D12_RESOURCE_STATE_COMMON, (const byte *)m_Initdata,
|
||||
|
||||
Reference in New Issue
Block a user