Remove some debug code that snuck in somewhere (!)

This commit is contained in:
baldurk committed 2015-07-12 01:04:43 +02:00
1 parent f513195ae9
commit 5f08324d71
1 file changed
-8
@@ -432,14 +432,6 @@ bool WrappedOpenGL::Serialise_glNamedBufferDataEXT(GLuint buffer, GLsizeiptr siz
SERIALISE_ELEMENT_BUF(byte *, bytes, data, (size_t)Bytesize);
if(m_State == WRITING_CAPFRAME && id.id == 22)
{
uint32_t *debug = (uint32_t *)data;
RDCLOG("Serialised glBufferData for 22: %08x %08x %08x %08x %08x %08x %08x %08x",
debug[0], debug[1], debug[2], debug[3],
debug[4], debug[5], debug[6], debug[7]);
}
uint64_t offs = m_pSerialiser->GetOffset();
SERIALISE_ELEMENT(GLenum, Usage, usage);