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https://github.com/baldurk/renderdoc.git
synced 2026-08-26 08:26:50 +00:00
Add test that aliased entry points on GL are recorded faithfully
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@@ -165,6 +165,7 @@
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<ClCompile Include="gl\gl_cbuffer_zoo.cpp" />
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<ClCompile Include="gl\gl_depthstencil_fbo.cpp" />
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<ClCompile Include="gl\gl_dx_interop.cpp" />
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<ClCompile Include="gl\gl_entry_points.cpp" />
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<ClCompile Include="gl\gl_large_bcn_arrays.cpp" />
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<ClCompile Include="gl\gl_map_overrun.cpp" />
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<ClCompile Include="gl\gl_midframe_context_create.cpp" />
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@@ -270,6 +270,9 @@
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<ClCompile Include="gl\gl_structured_buffer_nested.cpp">
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<Filter>OpenGL\demos</Filter>
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</ClCompile>
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<ClCompile Include="gl\gl_entry_points.cpp">
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<Filter>OpenGL\demos</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="D3D11">
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@@ -0,0 +1,114 @@
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/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2015-2019 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "gl_test.h"
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struct GL_Entry_Points : OpenGLGraphicsTest
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{
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static constexpr const char *Description =
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"Test that RenderDoc correctly lists the different function call aliases used.";
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std::string vertex = R"EOSHADER(
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#version 420 core
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layout(location = 0) in vec3 Position;
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void main()
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{
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gl_Position = vec4(Position.xyz, 1);
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}
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)EOSHADER";
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std::string pixel = R"EOSHADER(
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#version 420 core
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layout(location = 0, index = 0) out vec4 Color;
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uniform uint path;
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uniform vec4 a;
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void main()
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{
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if(path == 1u)
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Color = a;
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else
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Color = vec4(1.0, 0.0, 1.0, 1.0);
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}
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)EOSHADER";
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int main(int argc, char **argv)
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{
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// initialise, create window, create context, etc
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if(!Init(argc, argv))
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return 3;
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GLuint vao = MakeVAO();
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glBindVertexArray(vao);
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GLuint vb = MakeBuffer();
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glBindBuffer(GL_ARRAY_BUFFER, vb);
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glBufferStorage(GL_ARRAY_BUFFER, sizeof(DefaultTri), DefaultTri, 0);
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glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, sizeof(DefaultA2V), (void *)(0));
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glEnableVertexAttribArray(0);
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GLuint program = MakeProgram(vertex, pixel);
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glObjectLabel(GL_PROGRAM, program, -1, "Full program");
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while(Running())
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{
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float col[] = {0.4f, 0.5f, 0.6f, 1.0f};
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glClearBufferfv(GL_COLOR, 0, col);
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glBindVertexArray(vao);
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glUseProgram(program);
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glViewport(0, 0, GLsizei(100), GLsizei(100));
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setMarker("First Test");
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glUniform1ui(glGetUniformLocation(program, "path"), 0);
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glDrawArrays(GL_TRIANGLES, 0, 3);
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glViewport(100, 0, GLsizei(100), GLsizei(100));
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setMarker("Second Test");
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glUniform1uiEXT(glGetUniformLocation(program, "path"), 1);
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glProgramUniform4f(program, glGetUniformLocation(program, "a"), 0.0f, 1.0f, 1.0f, 1.0f);
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glDrawArrays(GL_TRIANGLES, 0, 3);
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glViewport(200, 0, GLsizei(100), GLsizei(100));
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setMarker("Third Test");
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glMemoryBarrierEXT(GL_COMMAND_BARRIER_BIT);
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glUniform4f(glGetUniformLocation(program, "a"), 1.0f, 1.0f, 0.0f, 1.0f);
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glDrawArrays(GL_TRIANGLES, 0, 3);
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Present();
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}
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return 0;
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}
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};
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REGISTER_TEST(GL_Entry_Points);
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@@ -0,0 +1,39 @@
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import rdtest
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import renderdoc as rd
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class GL_Entry_Points(rdtest.TestCase):
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def get_capture(self):
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return rdtest.run_and_capture("demos_x64", "GL_Entry_Points", 5)
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def check_capture(self):
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sdf = self.controller.GetStructuredFile()
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# The marker name, and the calls that we expect to follow it
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expected = {
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'First Test': ['glUniform1ui'],
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'Second Test': ['glUniform1uiEXT', 'glProgramUniform4f'],
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'Third Test': ['glMemoryBarrierEXT', 'glUniform4f'],
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}
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for test in expected.keys():
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marker: rd.DrawcallDescription = self.find_draw(test)
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draw: rd.DrawcallDescription = marker.next
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calls = []
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ev: rd.APIEvent
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for ev in draw.events:
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# skip any events up to and including the marker itself
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if ev.eventId <= marker.eventId:
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continue
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calls.append(sdf.chunks[ev.chunkIndex].name)
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for i in range(len(expected[test])):
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if expected[test][i] != calls[i]:
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raise rdtest.TestFailureException('After marker {} got call {} but expected {}'
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.format(test, calls[i], expected[test][i]))
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rdtest.log.success("API calls are as expected")
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