MSAA textures should be displayed with a simple 2D image view

This commit is contained in:
baldurk
2019-01-10 11:49:58 +00:00
parent 2e21577c80
commit 654775bf91
+3 -1
View File
@@ -64,8 +64,10 @@ void VulkanReplay::CreateTexImageView(VkImageAspectFlags aspectFlags, VkImage li
if(iminfo.type == VK_IMAGE_TYPE_1D)
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_1D;
if(iminfo.type == VK_IMAGE_TYPE_3D)
else if(iminfo.type == VK_IMAGE_TYPE_3D)
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_3D;
else if(iminfo.samples > VK_SAMPLE_COUNT_1_BIT)
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
VkResult vkr = VK_SUCCESS;
ResourceId viewid;