Remove WIP from Qt UI in README

This commit is contained in:
baldurk
2017-02-17 20:11:38 +00:00
parent 9721a4d1a4
commit 654a5cb3c9
+10 -10
View File
@@ -26,19 +26,19 @@ Screenshots
API Support
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| | Status | Windows | Linux |
| -------------------------- | -------------------------------------- | ------------------------ | ------------------------------- |
| D3D11 | Well supported, all features. | :heavy_check_mark: | :heavy_multiplication_x: |
| OpenGL 3.2 core+ | Well supported, most features.\* | :heavy_check_mark: | :heavy_check_mark: WIP UI\*\* |
| Vulkan | Well supported, most features. | :heavy_check_mark: | :heavy_check_mark: WIP UI\*\* |
| D3D12 | Well supported, most features. | :heavy_check_mark: | :heavy_multiplication_x: |
| OpenGL Compatibility, GLES | No immediate plans | :heavy_multiplication_x: | :heavy_multiplication_x: |
| D3D9 & 10 | No immediate plans | :heavy_multiplication_x: | :heavy_multiplication_x: |
| Metal | No immediate plans | :heavy_multiplication_x: | :heavy_multiplication_x: |
| | Status | Windows | Linux |
| -------------------------- | -------------------------------- | ------------------------ | ------------------------ |
| D3D11 | Well supported, all features. | :heavy_check_mark: | :heavy_multiplication_x: |
| OpenGL 3.2 core+ | Well supported, most features.\* | :heavy_check_mark: | :heavy_check_mark: |
| Vulkan | Well supported, most features. | :heavy_check_mark: | :heavy_check_mark: |
| D3D12 | Well supported, most features. | :heavy_check_mark: | :heavy_multiplication_x: |
| OpenGL Compatibility, GLES | No immediate plans | :heavy_multiplication_x: | :heavy_multiplication_x: |
| D3D9 & 10 | No immediate plans | :heavy_multiplication_x: | :heavy_multiplication_x: |
| Metal | No immediate plans | :heavy_multiplication_x: | :heavy_multiplication_x: |
* D3D11 has full feature support and is stable & tested. Feature Level 11 hardware is assumed - Radeon 4000/5000+, GeForce 400+, Intel Ivy Bridge, falling back to WARP software emulation if this hardware isn't present.
* \*OpenGL is only explicitly supported for the core profile 3.2+ subset of features, check the [OpenGL wiki page](https://github.com/baldurk/renderdoc/wiki/OpenGL) for details.
* \*\*A Qt UI [is in progress](qrenderdoc), with some [implementation notes on the wiki](https://github.com/baldurk/renderdoc/wiki/QRenderDoc-Notes) and a [TODO list of remaining work](https://github.com/baldurk/renderdoc/issues/494).
* Currently [the Qt UI](qrenderdoc) is only used on linux. It is working well with a [TODO list of remaining work](https://github.com/baldurk/renderdoc/issues/494). Work is on-going for it to replace the .NET UI on windows.
Downloads
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