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Fix missing serialise of shader bytecode encoding enum
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@@ -296,6 +296,7 @@ void DoSerialise(SerialiserType &ser, ShaderReflection &el)
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SERIALISE_MEMBER(dispatchThreadsDimension);
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SERIALISE_MEMBER(encoding);
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SERIALISE_MEMBER(rawBytes);
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SERIALISE_MEMBER(inputSignature);
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