Remove replay information union - doesn't seem like we'll use it

This commit is contained in:
baldurk
2015-10-23 13:03:34 +02:00
parent 0cd6d00b86
commit 66416cc2d9
+2 -12
View File
@@ -125,12 +125,7 @@ struct WrappedVkNonDispRes : public WrappedVkRes
RealVkRes real;
ResourceId id;
union
{
VkResourceRecord *record;
// Do we need something here for per-object replay information?
void *replayInformation;
};
VkResourceRecord *record;
};
struct WrappedVkDispRes : public WrappedVkRes
@@ -156,12 +151,7 @@ struct WrappedVkDispRes : public WrappedVkRes
uintptr_t loaderTable, table;
RealVkRes real;
ResourceId id;
union
{
VkResourceRecord *record;
// Do we need something here for per-object replay information?
void *replayInformation;
};
VkResourceRecord *record;
};
// ensure the structs don't accidentally get made larger